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RUST ANALYTICS
LIVE67,814PLY11,676SRV
QUOTE 208.88.69.27:28920 Offline checked 6d ago

osmium dev cs1 (local)

moddedoxide
Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:42 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average80/300+33+70.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average101/225+20+25.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−0.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average21/1000−17−44.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−4−35.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average40/700−14−25.6%

Quick answers

from the figures on this page

Rules & Settings

How is osmium dev cs1 (local) configured in terms of rules and settings?

The name of osmium dev cs1 (local) carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.

Which map is played on osmium dev cs1 (local)?

The game generates the procedural map on osmium dev cs1 (local).

Population

What position does osmium dev cs1 (local) hold in the server rankings?

In the top 72% of all ranked servers, osmium dev cs1 (local) is #15,901 on player hours over the last seven days.

How many players does osmium dev cs1 (local) have?

Right now, osmium dev cs1 (local) is offline; the last sighting was 6 days 1 hours ago. Average players over the last seven days: 0.

Wipe Schedule

What can you expect on wipe day for osmium dev cs1 (local)?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does osmium dev cs1 (local) schedule its wipes?

The record holds too few of osmium dev cs1 (local)'s wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 6 days 2 hours old.

Server Overview

What is the location of osmium dev cs1 (local)?

No region is published by osmium dev cs1 (local). Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 208.88.69.27:28920.

osmium dev cs1 (local) runs which version of Rust?

Rust network protocol 2634 and build 167231 on Linux is what osmium dev cs1 (local) runs. The protocol has to match for you to join, and Steam applies that update.

Is osmium dev cs1 (local) up, and how consistent is its uptime?

osmium dev cs1 (local) is down. The last time we saw it was 6 days 1 hours ago. The last 5 full days give 0% uptime, 0 hours on out of 120. 8 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on osmium dev cs1 (local)?

These tags are published by osmium dev cs1 (local) and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

osmium dev cs1 (local) appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, osmium dev cs1 (local) matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join osmium dev cs1 (local)?

The console route: start Rust, press F1, enter client.connect 208.88.69.27:28920. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity: 4 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build It runs build 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.