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RUST ANALYTICS
LIVE33,702PLY11,456SRV
QUOTE 209.126.2.184:28038 Online NA checked 11m ago

[US] Bluezone101

monthly wipes moddedcarbon
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71% · #1543 in NA
Rank · 7d ago
#16,709
748 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 12h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1000
Procedural Map · seed 9162026
First seen
17 Sep 2026
no hostname published

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep1 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 12h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 12hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:22 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average40/175+6+16.5%
2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average14/90+0+3.1%
3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average3/1000+1+22.2%
4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average4/50+2+77.8%
5[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average3/50+2+111.8%
6[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average0/50−2−100.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [US] Bluezone101?

No gather rate is given in the name of [US] Bluezone101. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on [US] Bluezone101?

The map on [US] Bluezone101 is procedural, size 1,000, with seed 9162026, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of [US] Bluezone101?

In the top 71% of all ranked servers, [US] Bluezone101 is #15,961 on player hours over the last seven days and #1,543 in North America.

How many players does [US] Bluezone101 have?

0 of 100 slots on [US] Bluezone101 are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

What can you expect on wipe day for [US] Bluezone101?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does [US] Bluezone101 wipe?

The only wipe at [US] Bluezone101 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 7 hours old. The tags state monthly wipes.

Server Details

What is the server location for [US] Bluezone101?

The NA tag and North America are what [US] Bluezone101 lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 209.126.2.184:28038.

How is the performance on [US] Bluezone101?

Server fps over the last 48 hours: 44 on average, 20 at the lowest. 4,021 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 1,777 MB. What players feel as lag is low fps together with a rising entity count.

[US] Bluezone101 is on which Rust version?

The version in use at [US] Bluezone101: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is [US] Bluezone101 up, and how consistent is its uptime?

Online at this moment: [US] Bluezone101. Its own uptime figure dates the last restart to roughly 17 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 17 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on [US] Bluezone101?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available to new players here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The server browser files it under North America, which [US] Bluezone101 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

[US] Bluezone101 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [US] Bluezone101 matches these lists: Rust tutorial servers, by population, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join [US] Bluezone101?

The console route: start Rust, press F1, enter client.connect 209.126.2.184:28038. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://zonegaming.tebex.io.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,NA,^t,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.