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RUST ANALYTICS
LIVE27,827PLY11,417SRV
QUOTE 209.192.255.195:28015 Online checked 9m ago

NERV

moddedoxide
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,154
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1075646401
First seen
19 Oct 2026
no hostname published

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average39/400−34−46.5%
2МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 115 on average129/100+1+0.7%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 106 on average35/225−32−47.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average4/1000−11−72.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average18/700−24−57.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 72 on average7/1000+1+20.0%

Quick answers

from the figures on this page

Map and Rules

How is NERV configured in terms of rules and settings?

The name of NERV carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.

What is the current map on NERV?

NERV uses a procedural map of size 4,500 with seed 1075646401, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of NERV?

For the last seven days, NERV holds rank #15,154 on player hours, in the top 70% of all ranked servers.

How many players does NERV have?

On NERV, 0 players are in now, out of 10 slots. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does NERV wipe?

No rhythm can be told for NERV yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 19 days 12 hours.

Server Details

Where can NERV be found?

There is no region published for NERV. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 209.192.255.195:28015.

What is the performance like on NERV?

The last 48 hours average 97 server fps, the low being 83. 114,175 entities is the maximum carried: buildings, deployables and everything else. Up to 5,831 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

NERV runs which version of Rust?

The version in use at NERV: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of NERV?

NERV is up. It is taking players now. The reported uptime puts its last restart at about 19 hours ago. 100% is its uptime for the last 2 full days, 48 of 48 hours. The earliest Rust Analytics saw it was 19 October 2026.

Tags and Rankings

How should you interpret the tags on NERV?

Published by NERV for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature NERV?

These Rust Analytics lists include NERV: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What steps do I take to join NERV?

The console route: start Rust, press F1, enter client.connect 209.192.255.195:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.