Tiny Island
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,295 no region published
- Rank · 7d ago
- #12,654 ▼641 places down
- Last wipe
- 39d ago monthly schedule
- Next wipe
- 22d 0h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 633 on average | 1297/2000 | ▲+180+16.1% | |
| 2 | R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 176 on average | 359/425 | ▲+62+21.0% | |
| 3 | RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 72 on average | 163/400 | ▲+41+33.3% | |
| 4 | R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average | 97/400 | ▲+2+2.1% | |
| 5 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 25 on average | 37/75 | ▲+7+21.6% | |
| 6 | [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/14NA · groups of 100+ · 19 on average | 44/200 | ▲+10+29.7% |
Quick answers
from the figures on this pageServer Rules
How is Tiny Island configured in terms of rules and settings?
No gather rate is given in the name of Tiny Island. Groups can contain a maximum of 8 players, the default for the game. minigames & battle royale is the mode, battle royale, Bedwars, parkour and arenas. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
Activity
What position does Tiny Island hold in the server rankings?
For the last seven days, Tiny Island holds rank #13,295 on player hours, in the top – of all ranked servers.
What is the population on Tiny Island?
At present, Tiny Island is offline; the last sighting was 24 days 10 hours ago.
Wipe Cycle
How often does Tiny Island wipe?
Using the force wipe, Tiny Island's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 39 days 12 hours ago the current world was created. Its tags list a wipe each month.
Server Overview
Where can Tiny Island be found?
No region is published by Tiny Island. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 209.222.98.111:28015.
What Rust version is Tiny Island running?
The version in use at Tiny Island: Rust network protocol 2633 and build 162929, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Tiny Island?
Tiny Island is down. The last time we saw it was 24 days 10 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 20 September 2026.
Tags and Rankings
How should you interpret the tags on Tiny Island?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs162929 (Build): It runs build 162929; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^e (Minigames): The minigame list covers arenas, Bedwars, parkour and others; ^d (Combat training): Practice your aim and PvP: the loot arrives supplied; ^t (Tutorial on): The Facepunch tutorial is open to newcomers on this server; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Tiny Island publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Tiny Island appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Tiny Island: Rust tutorial servers, by population, Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to Join
How can I connect to Tiny Island?
Type client.connect 209.222.98.111:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^m,^e,^d,^t,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs162929
ptrak
$r?
Wipe schedule
^m
Gameplay
^e
^d
^t
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.