Test
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #11,483 top 51%
- Rank · 7d ago
- #9,951 ▼1532 places down
- Last wipe
- 6d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Custom Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.5 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 07:16 UTC6d ago | 1 | – | running | 1 |
| Tue 6 Oct, 18:23 UTC7d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 169/200 | ▼−3−1.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 109/200 | ▲+7+7.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 424/450 | ▲+27+6.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 138/200 | ▲+47+52.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▲+3+12.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 118/150 | ▲+31+35.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Test?
No gather rate appears in the name of Test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.
Activity
What position does Test hold in the server rankings?
For the last seven days, Test holds rank #11,483 on player hours, in the top 51% of all ranked servers.
What is the population on Test?
Right now, Test is offline; the last sighting was 6 days 12 hours ago. Average players over seven days: 1; peak: 1.
Wipe Frequency
What can you expect on wipe day for Test?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
How often does Test wipe?
The record holds too few of Test's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 6 days 16 hours old.
Server Overview
What is the location of Test?
No region is published by Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 212.178.19.152:28015 is its address.
Test runs which version of Rust?
Rust network protocol 2634 and build 166652 on Windows is what Test runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Test and is it currently online?
No response from Test. It was last seen 6 days 12 hours ago. 2% is its uptime for the last 7 full days, 4 of 168 hours. First sighting by Rust Analytics: 6 October 2026.
Tags & Filters
What is the meaning of the tags on Test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Test?
On Rust Analytics, Test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
How can I connect to Test?
Type client.connect 212.178.19.152:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp2
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.