ServerName
Key statistics
the figures behind the quote- Players now
- 1/ 4 25% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #12,159 top 54%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 55/245 | ▲+25+85.9% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.1% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 24/1000 | ▼−9−26.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 7/1000 | ▼−6−47.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 32/700 | ▼−53−62.2% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average | 31/200 | ▲+8+31.9% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on ServerName?
The name of ServerName carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on ServerName?
The game generates the procedural map on ServerName.
Population
What is the rank of ServerName?
In the top 54% of all ranked servers, ServerName is #12,159 on player hours over the last seven days.
How full is ServerName?
At present, ServerName is offline; the last sighting was 2 days 8 hours ago. Average players over seven days: 1; peak: 1.
Wipe Schedule
On what cycle does ServerName wipe?
No rhythm can be told for ServerName yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 3 days 4 hours old.
Server Info
What is the server location for ServerName?
There is no region published for ServerName. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 212.237.217.87:28015 is its address.
ServerName runs which version of Rust?
Rust network protocol 2634 and build 167398 on Windows is what ServerName runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is ServerName and is it currently online?
ServerName is down. The last time we saw it was 2 days 8 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. 11 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on ServerName?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which ServerName publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature ServerName?
On Rust Analytics, ServerName matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connection
What steps do I take to join ServerName?
The console route: start Rust, press F1, enter client.connect 212.237.217.87:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.