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RUST ANALYTICS
LIVE44,708PLY11,551SRV
QUOTE 212.4.138.244:28041 Online EU checked 7m ago

DeadZone Vanilla | Monthly | EU | LARGE

monthly wipes moddedcarbon
Players · last
0/ 100
+024h
0% full
Day range 0 3
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#8,541
top 38% · #2085 in EU
Rank · 7d ago
#5,691
2850 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 17h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
9
player hours, last seven days
Map
4250
Procedural Map · seed 2026
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 17h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  1. 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average9/1000+3+58.8%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−2−66.7%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average11/700−17−60.8%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average3/650+0−2.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 64 on average4/1000+1+57.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 54 on average80/700+79+5547.1%

Quick answers

from the figures on this page

Rules & Settings

How is DeadZone Vanilla | Monthly | EU | LARGE configured in terms of rules and settings?

No gather rate appears in the name of DeadZone Vanilla | Monthly | EU | LARGE. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC is active.

What is the current map on DeadZone Vanilla | Monthly | EU | LARGE?

A procedural map of size 4,250 with seed 2026 runs on DeadZone Vanilla | Monthly | EU | LARGE, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does DeadZone Vanilla | Monthly | EU | LARGE sit in the rankings?

On seven-day player hours, DeadZone Vanilla | Monthly | EU | LARGE sits at #8,541, in the top 38% across ranked servers and #2,085 in Europe.

What is the population on DeadZone Vanilla | Monthly | EU | LARGE?

0 of 100 slots on DeadZone Vanilla | Monthly | EU | LARGE are filled right now. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 3 players.

Wipe Frequency

What happens on wipe day at DeadZone Vanilla | Monthly | EU | LARGE?

The average peak across its recent wipes is 3 players. 41 hours after the latest wipe, the crowd reached its peak.

On what cycle does DeadZone Vanilla | Monthly | EU | LARGE wipe?

The only wipe at DeadZone Vanilla | Monthly | EU | LARGE is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 6 hours old. The tags state monthly wipes.

Server Overview

Where can DeadZone Vanilla | Monthly | EU | LARGE be found?

In Europe, DeadZone Vanilla | Monthly | EU | LARGE lists itself with the EU tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 212.4.138.244:28041 is its address.

Is DeadZone Vanilla | Monthly | EU | LARGE performing well?

Server fps over the last 48 hours: 50 on average, 49 at the lowest. The entity count reached 108,607, covering buildings, deployables and all else in the world. The memory ceiling reached 3,696 MB. A climbing entity count plus low fps is the lag players report.

DeadZone Vanilla | Monthly | EU | LARGE is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what DeadZone Vanilla | Monthly | EU | LARGE runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of DeadZone Vanilla | Monthly | EU | LARGE?

DeadZone Vanilla | Monthly | EU | LARGE is up. It is taking players now. Its own uptime figure dates the last restart to roughly 13 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on DeadZone Vanilla | Monthly | EU | LARGE?

Published by DeadZone Vanilla | Monthly | EU | LARGE for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): Europe is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

DeadZone Vanilla | Monthly | EU | LARGE appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, DeadZone Vanilla | Monthly | EU | LARGE matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join DeadZone Vanilla | Monthly | EU | LARGE?

The console route: start Rust, press F1, enter client.connect 212.4.138.244:28041. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://dzrust.eu/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.