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RUST ANALYTICS
LIVE46,970PLY11,565SRV
QUOTE 212.70.99.208:28015 Offline checked 14h ago

Vigil Dev

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,974
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
0123403:0005:0006:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average186/225+14+8.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average129/200+27+26.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average406/425+9+2.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average145/200+54+60.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250+2+8.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average128/175+41+47.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Vigil Dev?

No gather rate appears in the name of Vigil Dev. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Vigil Dev?

Vigil Dev uses a procedural map, which the game generates.

Population

Where does Vigil Dev sit in the rankings?

In the top 71% of all ranked servers, Vigil Dev is #15,974 on player hours over the last seven days.

What is the population on Vigil Dev?

Right now, Vigil Dev is offline; the last sighting was 14 hours ago. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does Vigil Dev wipe?

No rhythm can be told for Vigil Dev yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 24 hours.

Server Info

Where can Vigil Dev be found?

There is no region published for Vigil Dev. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 212.70.99.208:28015.

Vigil Dev is on which Rust version?

The version in use at Vigil Dev: Rust network protocol 2634 and build 167584, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Vigil Dev and is it currently online?

Offline at this moment: Vigil Dev. Last seen 14 hours ago. The earliest Rust Analytics saw it was 13 October 2026.

Server Tags

What is the meaning of the tags on Vigil Dev?

Published by Vigil Dev for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Vigil Dev show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Vigil Dev: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What is the process to join Vigil Dev?

The console route: start Rust, press F1, enter client.connect 212.70.99.208:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.