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RUST ANALYTICS
LIVE33,117PLY11,479SRV
QUOTE 212.73.137.144:28015 Online checked 8m ago

HTRMSZ Community server

moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 5
Rank
#3,750
top 17%
Rank · 7d ago
#3,506
244 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
118
player hours, last seven days
Map
3500
Procedural Map · seed 12345
First seen
18 Sep 2026
no hostname published

Players

AveragePeak
0246805:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
4
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:26 UTC11d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average26/300−6−17.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average21/225−7−24.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average2/1000−8−79.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average0/1000−1
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average5/700−10−67.7%

Quick answers

from the figures on this page

Server Rules

How is HTRMSZ Community server configured in terms of rules and settings?

The name of HTRMSZ Community server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on HTRMSZ Community server?

HTRMSZ Community server uses a procedural map of size 3,500 with seed 12345, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does HTRMSZ Community server sit in the rankings?

In the top 17% of all ranked servers, HTRMSZ Community server is #3,750 on player hours over the last seven days.

What is the population on HTRMSZ Community server?

0 of 50 slots on HTRMSZ Community server are filled right now. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 3 players.

Wipe Cycle

What happens on wipe day at HTRMSZ Community server?

Recent wipes at this server drew an average peak of 4 players. On the latest wipe, 22 hours after the wipe, the crowd peaked.

On what cycle does HTRMSZ Community server wipe?

No rhythm can be told for HTRMSZ Community server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 16 hours ago the current world was created.

Server Overview

What is the location of HTRMSZ Community server?

For HTRMSZ Community server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 212.73.137.144:28015.

What is the performance like on HTRMSZ Community server?

The last 48 hours average 65 server fps, the low being 34. At its peak it held 77,052 entities: buildings, deployables and the rest of the world. Up to 4,893 MB of memory was used. A climbing entity count plus low fps is the lag players report.

HTRMSZ Community server is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what HTRMSZ Community server runs. Joining requires the same protocol on your game, which Steam updates.

Is HTRMSZ Community server up, and how consistent is its uptime?

The server is live: HTRMSZ Community server is online. The reported uptime puts its last restart at about 11 days 15 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.

Tags & Filters

What is the meaning of the tags on HTRMSZ Community server?

These tags are published by HTRMSZ Community server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature HTRMSZ Community server?

These Rust Analytics lists include HTRMSZ Community server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join HTRMSZ Community server?

The console route: start Rust, press F1, enter client.connect 212.73.137.144:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.