[DE/EU] KRC-Rust | SOLO/DUO/TRIO
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,594 top 70% · #2463 in EU
- Rank · 7d ago
- #6,949 ▼8645 places down
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 21d 14h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1015125801
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 21d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTC FW13d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 73 on average | 21/200 | ▪+0−1.9% | |
| 2 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average | 10/150 | ▼−5−33.7% | |
| 3 | YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average | 9/100 | ▪+0+2.9% | |
| 4 | [EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 30 on average | 13/200 | ▲+3+31.1% | |
| 5 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 29 on average | 16/100 | ▲+7+76.1% | |
| 6 | [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average | 11/200 | ▼−4−25.0% |
Quick answers
from the figures on this pageRules & Settings
How is [DE/EU] KRC-Rust | SOLO/DUO/TRIO configured in terms of rules and settings?
No gather rate is given in the name of [DE/EU] KRC-Rust | SOLO/DUO/TRIO. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on [DE/EU] KRC-Rust | SOLO/DUO/TRIO?
A procedural map of size 4,000 with seed 1015125801 runs on [DE/EU] KRC-Rust | SOLO/DUO/TRIO, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does [DE/EU] KRC-Rust | SOLO/DUO/TRIO hold in the server rankings?
On seven-day player hours, [DE/EU] KRC-Rust | SOLO/DUO/TRIO sits at #15,594, in the top 70% across ranked servers and #2,463 in Europe.
How full is [DE/EU] KRC-Rust | SOLO/DUO/TRIO?
On [DE/EU] KRC-Rust | SOLO/DUO/TRIO, 0 players are in now, out of 50 slots. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 0 players.
Wipe Schedule
How does [DE/EU] KRC-Rust | SOLO/DUO/TRIO handle wipe day?
The average peak across its recent wipes is 3 players. On the latest wipe, 26 hours after the wipe, the crowd peaked.
On what cycle does [DE/EU] KRC-Rust | SOLO/DUO/TRIO wipe?
A single monthly wipe is what [DE/EU] KRC-Rust | SOLO/DUO/TRIO runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 13 days 10 hours ago the current world was created. Its tags list a wipe each month.
Server Info
Where can [DE/EU] KRC-Rust | SOLO/DUO/TRIO be found?
The EU tag and Europe are what [DE/EU] KRC-Rust | SOLO/DUO/TRIO lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 213.136.81.34:28015.
How is the performance on [DE/EU] KRC-Rust | SOLO/DUO/TRIO?
Average server fps for the last 48 hours is 60; the floor was 41. 93,304 entities is the maximum carried: buildings, deployables and everything else. Up to 3,334 MB of memory was used. Low fps and growing entities are the source of felt lag.
[DE/EU] KRC-Rust | SOLO/DUO/TRIO runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on [DE/EU] KRC-Rust | SOLO/DUO/TRIO. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of [DE/EU] KRC-Rust | SOLO/DUO/TRIO?
[DE/EU] KRC-Rust | SOLO/DUO/TRIO is up. It is taking players now. The reported uptime puts its last restart at about 2 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on [DE/EU] KRC-Rust | SOLO/DUO/TRIO?
Published by [DE/EU] KRC-Rust | SOLO/DUO/TRIO for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature [DE/EU] KRC-Rust | SOLO/DUO/TRIO?
The following Rust Analytics lists feature [DE/EU] KRC-Rust | SOLO/DUO/TRIO: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join [DE/EU] KRC-Rust | SOLO/DUO/TRIO?
Type client.connect 213.136.81.34:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://krc-gaming.de.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,EU,^p,gmvanilla,cs167781,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
