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RUST ANALYTICS
LIVE33,516PLY11,452SRV
QUOTE 213.136.87.44:29015 Offline checked 26d ago

Testserver

monthly wipes vanillamoddedoxidepremium
Players · last
0/ 51
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 51
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,478
top 70%
Rank · 7d ago
#15,850
372 places up
Last wipe
39d ago
monthly schedule
Next wipe
22d 13h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 2147483647
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 13h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average8/1000−8−48.4%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−7−100.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average17/700−27−61.7%
4SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 71 on average7/200−22−76.2%
5666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average6/650−5−46.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 62 on average2/1000+0+0.0%

Quick answers

from the figures on this page

Server Rules

How is Testserver configured in terms of rules and settings?

The name of Testserver carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. Joining needs premium status. VAC is active.

Which map is played on Testserver?

A procedural map of size 3,500 with seed 2147483647 runs on Testserver, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does Testserver sit in the rankings?

For the last seven days, Testserver holds rank #15,478 on player hours, in the top 70% of all ranked servers.

How full is Testserver?

Right now, Testserver is offline; the last sighting was 26 days 15 hours ago.

Wipe Schedule

When does Testserver schedule its wipes?

The estimate for Testserver's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 39 days 10 hours ago the current world was created. A monthly wipe schedule is published in its tags.

Server Overview

What is the location of Testserver?

For Testserver, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 213.136.87.44:29015 is its address.

Testserver runs which version of Rust?

The version in use at Testserver: Rust network protocol 2633 and build 164530, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Testserver up, and how consistent is its uptime?

Offline at this moment: Testserver. Last seen 26 days 15 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on Testserver?

These tags are published by Testserver and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp51 (Max players): Slot count: 51; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^q (Premium): Joining needs premium status; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Testserver show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Testserver: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connection

What is the process to join Testserver?

Type client.connect 213.136.87.44:29015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Joining needs premium status.

Server tags

what each one means

Published as mp51,ptrak,$r?,v2633,^m,^v,gmvanilla,cs164530,^q,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp51
Max players Slot count: 51.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^q
Premium Joining needs premium status.
^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.