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RUST ANALYTICS
LIVE35,623PLY11,455SRV
QUOTE 213.137.27.142:28015 Offline checked 10d ago

My Rust server | Powered by AMP

moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,000
top 71%
Rank · 7d ago
#16,953
953 places up
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 6738
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average26/300+1+3.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average21/225−3−13.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average4/1000−3−40.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average1/1000+0
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average9/700−2−19.4%

Quick answers

from the figures on this page

Map and Rules

How is My Rust server | Powered by AMP configured in terms of rules and settings?

No gather rate appears in the name of My Rust server | Powered by AMP. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, size 4,500, with seed 6738, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of My Rust server | Powered by AMP?

In the top 71% of all ranked servers, My Rust server | Powered by AMP is #16,000 on player hours over the last seven days.

What is the population on My Rust server | Powered by AMP?

At present, My Rust server | Powered by AMP is offline; the last sighting was 10 days 18 hours ago.

Wipe Cycle

On what cycle does My Rust server | Powered by AMP wipe?

The record holds too few of My Rust server | Powered by AMP's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 32 days 16 hours old.

Server Overview

What is the server location for My Rust server | Powered by AMP?

For My Rust server | Powered by AMP, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 213.137.27.142:28015.

My Rust server | Powered by AMP runs which version of Rust?

Rust network protocol 2633 and build 163794 on Linux is what My Rust server | Powered by AMP runs. Joining requires the same protocol on your game, which Steam updates.

Is My Rust server | Powered by AMP up, and how consistent is its uptime?

No response from My Rust server | Powered by AMP. It was last seen 10 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on My Rust server | Powered by AMP?

These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

My Rust server | Powered by AMP appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, My Rust server | Powered by AMP matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What steps do I take to join My Rust server | Powered by AMP?

Type client.connect 213.137.27.142:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.