Dannabell@4Netplayers
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▼−1 −100.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #4,212 top 19%
- Rank · 7d ago
- #4,050 ▼162 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- 21d 18h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 84 player hours, last seven days
- Map
- 5000 Procedural Map · seed 523218427
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 21d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:31 UTC FW13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 24/300 | ▲+10+74.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 17/225 | ▼−4−18.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+0.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 4/1000 | ▼−5−57.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▲+4+300.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 11/700 | ▪+0+0.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Dannabell@4Netplayers?
No gather rate is given in the name of Dannabell@4Netplayers. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Dannabell@4Netplayers?
A procedural map of size 5,000 with seed 523218427 runs on Dannabell@4Netplayers, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of Dannabell@4Netplayers?
For the last seven days, Dannabell@4Netplayers holds rank #4,212 on player hours, in the top 19% of all ranked servers.
How many players does Dannabell@4Netplayers have?
On Dannabell@4Netplayers, 0 players are in now, out of 10 slots. The mean over the last seven days is 1 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.
Wipe Cycle
How does Dannabell@4Netplayers handle wipe day?
Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak.
On what cycle does Dannabell@4Netplayers wipe?
A single monthly wipe is what Dannabell@4Netplayers runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 13 days 5 hours old.
Server Details
What is the server location for Dannabell@4Netplayers?
No region is published by Dannabell@4Netplayers. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 213.202.205.23:21300.
What is the performance like on Dannabell@4Netplayers?
Average server fps for the last 48 hours is 30; the floor was 30. The entity count reached 147,618, covering buildings, deployables and all else in the world. The memory ceiling reached 3,732 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is Dannabell@4Netplayers running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Dannabell@4Netplayers. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Dannabell@4Netplayers?
The server is live: Dannabell@4Netplayers is online. Its own uptime figure dates the last restart to roughly 18 hours ago. 7 full days have passed with 86% uptime, 144 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on Dannabell@4Netplayers?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which Dannabell@4Netplayers publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Dannabell@4Netplayers?
On Rust Analytics, Dannabell@4Netplayers matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join Dannabell@4Netplayers?
Type client.connect 213.202.205.23:21300 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.