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RUST ANALYTICS
LIVE44,184PLY11,485SRV
QUOTE 213.202.226.109:28015 Offline checked 1d ago

4Netplayers Rust Server

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,923
top 72%
Rank · 7d ago
#11,785
4138 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1234567890
First seen
2 Oct 2026
no hostname published

Players

AveragePeak
0123401:0004:0006:0009:0011:0014:00

Hourly average and peak, UTC.

Server performance

01020304001:0004:0006:0009:0011:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average26/300+12+88.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average18/225−3−13.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average5/1000−4−46.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000+3+220.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average12/700+1+9.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on 4Netplayers Rust Server?

A procedural map of size 3,000 with seed 1234567890 runs on 4Netplayers Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does 4Netplayers Rust Server sit in the rankings?

In the top 72% of all ranked servers, 4Netplayers Rust Server is #15,923 on player hours over the last seven days.

What is the population on 4Netplayers Rust Server?

At present, 4Netplayers Rust Server is offline; the last sighting was 34 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How often does 4Netplayers Rust Server wipe?

The record holds too few of 4Netplayers Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 6 hours ago the current world was created.

Server Info

What is the server location for 4Netplayers Rust Server?

There is no region published for 4Netplayers Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 213.202.226.109:28015 is its address.

Is 4Netplayers Rust Server performing well?

Average server fps for the last 48 hours is 30; the floor was 28. At its peak it held 45,406 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,364 MB. Low fps and growing entities are the source of felt lag.

What Rust version is 4Netplayers Rust Server running?

The version in use at 4Netplayers Rust Server: Rust network protocol 2634 and build 167231, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of 4Netplayers Rust Server?

4Netplayers Rust Server is down. The last time we saw it was 34 hours ago. 4 days 7 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 80% uptime, 135 hours on out of 168. First sighting by Rust Analytics: 2 October 2026.

Server Tags

How should you interpret the tags on 4Netplayers Rust Server?

Published by 4Netplayers Rust Server for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

4Netplayers Rust Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, 4Netplayers Rust Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join 4Netplayers Rust Server?

Type client.connect 213.202.226.109:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build Build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.