Server_216_DevBlog
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,460 top 67%
- Rank · 7d ago
- #15,764 ▲304 places up
- Last wipe
- 22d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 23/300 | ▲+9+66.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 19/225 | ▼−1−5.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+3+2.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 4/1000 | ▼−1−17.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 4/1000 | ▲+4 | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 11/700 | ▲+3+45.1% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Server_216_DevBlog?
The name of Server_216_DevBlog carries no gather rate. A group limit is not published. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. VAC is not active.
What is the current map on Server_216_DevBlog?
A procedural map runs on Server_216_DevBlog, created by the game.
Player Count
What position does Server_216_DevBlog hold in the server rankings?
For the last seven days, Server_216_DevBlog holds rank #15,460 on player hours, in the top 67% of all ranked servers.
How many players does Server_216_DevBlog have?
At present, Server_216_DevBlog is offline; the last sighting was 22 days 8 hours ago.
Wipe Schedule
When does Server_216_DevBlog schedule its wipes?
No rhythm can be told for Server_216_DevBlog yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 22 days 8 hours ago the current world was created.
Server Info
What is the server location for Server_216_DevBlog?
No region is published by Server_216_DevBlog. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 213.5.195.22:28015.
Server_216_DevBlog runs which version of Rust?
Rust network protocol 2180 on Windows is what Server_216_DevBlog runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Server_216_DevBlog?
Server_216_DevBlog is down. The last time we saw it was 22 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 22 September 2026.
Tags & Filters
What is the meaning of the tags on Server_216_DevBlog?
These tags are published by Server_216_DevBlog and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; v2180 (Protocol): Your game must run protocol 2180 to connect; oxide (Oxide): The plugin framework Oxide (uMod) is in use; modded (Modded): Modded listing: the game is changed by plugins or settings; hdf93daba (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; stok (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Server_216_DevBlog show up in Rust Analytics lists and filters?
On Rust Analytics, Server_216_DevBlog matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
How to Join
What steps do I take to join Server_216_DevBlog?
Type client.connect 213.5.195.22:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2180
Mods and access
oxide
modded
Other
hdf93daba
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.