Development Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,958 top 70%
- Rank · 7d ago
- #16,539 ▲581 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 21d 18h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 560908955
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 9.6 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 21d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:13 UTC12d ago | 0 | – | running | 0 |
| Wed 23 Sep, 08:32 UTC21d ago | 1 | halved by day 1 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 5/1000 | ▼−4−46.4% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▲+4+300.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 12/700 | ▲+1+9.1% | |
| 4 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 6/650 | ▲+3+100.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 63 on average | 80/700 | ▲+1+1.1% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 62 on average | 11/200 | ▼−9−45.2% |
Quick answers
from the figures on this pageServer Rules
How is Development Test Server configured in terms of rules and settings?
No gather rate is given in the name of Development Test Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Development Test Server?
A procedural map of size 4,000 with seed 560908955 runs on Development Test Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does Development Test Server sit in the rankings?
In the top 70% of all ranked servers, Development Test Server is #15,958 on player hours over the last seven days.
How full is Development Test Server?
Right now, Development Test Server is offline; the last sighting was 12 days ago.
Wipe Frequency
How does Development Test Server handle wipe day?
An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 1 the crowd dropped below half.
When does Development Test Server schedule its wipes?
A single monthly wipe is what Development Test Server runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 2 hours old. Its tags list a wipe each month.
Server Overview
Where can Development Test Server be found?
No region is published by Development Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 216.225.150.192:27020 is its address.
Development Test Server runs which version of Rust?
The version in use at Development Test Server: Rust network protocol 2634 and build 166652, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is Development Test Server and is it currently online?
No response from Development Test Server. It was last seen 12 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on Development Test Server?
These tags are published by Development Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Development Test Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Development Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to Development Test Server?
Type client.connect 216.225.150.192:27020 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.