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RUST ANALYTICS
LIVE69,203PLY11,678SRV
QUOTE 216.244.65.251:28015 Online NA checked 13m ago

RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02

monthly wipes vanillamoddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,743
top 71% · #1523 in NA
Rank · 7d ago
#6,515
9228 places down
Last wipe
13d ago
monthly schedule
Next wipe
21d 22h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3750
RustWorld SEA1 · seed 255308939
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 22h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 21d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average38/175−1−3.4%
2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average18/90+7+64.9%
3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average4/1000+0+0.0%
4[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average2/50+1+41.2%
5Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average1/50−1−52.0%
6Testing GroundsNA · groups of 8+ · monthly · 2 on average5/15+3+106.9%

Quick answers

from the figures on this page

Rules & Settings

How is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 configured in terms of rules and settings?

No gather rate is given in the name of RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map is played on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 uses a procedural map of size 3,750 with seed 255308939, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: RustWorld SEA1.

Player Count

Where does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 sit in the rankings?

In the top 71% of all ranked servers, RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is #15,743 on player hours over the last seven days and #1,523 in North America.

How full is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

0 of 50 slots on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 are filled at the moment. Average players over seven days: 0; peak: 1.

Wipe Cycle

What can you expect on wipe day for RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 32 hours after the wipe, the crowd peaked.

On what cycle does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 wipe?

The only wipe at RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 13 days 2 hours old. A monthly wipe schedule is published in its tags.

Server Details

What is the location of RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

The NA tag and North America are what RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 216.244.65.251:28015 is its address.

How is the performance on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

The last 48 hours average 31 server fps, the low being 24. The entity count reached 78,541, covering buildings, deployables and all else in the world. Up to 4,728 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 running?

Rust network protocol 2634 and build 166494 on Linux is what RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is up. It is taking players now. The reported uptime puts its last restart at about 13 days ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

These tags are published by RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 show up in Rust Analytics lists and filters?

These Rust Analytics lists include RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

How can I connect to RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

The console route: start Rust, press F1, enter client.connect 216.244.65.251:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at http://www.rustworld.cc/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,NA,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build It runs build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.