HyperRaid 10x Solo/Duo/Trio/Quad
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,894 top 72% · #1543 in NA
- Rank · 7d ago
- #15,970 ▲76 places up
- Last wipe
- 24d ago biweekly schedule
- Next wipe
- 3d 8h Sun 18 Oct, 15:10 UTC
- Group limit
- quad players per team
- Gather rate
- 10x read from the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 648252
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 3.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 1
Coming wipes
- 3d 8hSun 18 Oct, 15:10 UTC
- 17d 8hSun 1 Nov, 15:10 UTC
- 21d 12hThu 5 Nov, 19:00 UTCFW
- 31d 8hSun 15 Nov, 15:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 15:10 UTC24d ago | 2 | – | running | 0 |
| Fri 18 Sep, 00:57 UTC27d ago | 2 | halved by day 1 | 2.6 days | 0 |
| Mon 14 Sep, 09:02 UTC30d ago | 2 | held half | 3.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | HollowServers.co 10x Solo/Duo/Trio [Loot+|MyMini|Shop|PvP]NA · trio · 10x · biweekly · 108 on average | 121/175 | ▲+83+221.2% | |
| 2 | TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUSTNA · quad · 10x · weekly · 4 on average | 2/200 | ▼−6−74.2% | |
| 3 | Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | KiNA · quad · 10x · weekly · 2 on average | 2/75 | ▪+0−11.1% | |
| 4 | ⦿ ICEFUSE 10X Omega (Solo/Duo/Trio/Quad|No BPs|Kits|Shop)NA · quad · 10x · weekly · 1 on average | 0/150 | ▼−2−100.0% | |
| 5 | AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 3 on average | 2/150 | ▼−1−27.3% | |
| 6 | DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% UpkeepNA · quad · 2x · biweekly · 2 on average | 0/200 | ▪+0 |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on HyperRaid 10x Solo/Duo/Trio/Quad?
HyperRaid 10x Solo/Duo/Trio/Quad carries its gather rate in its name: 10x. A maximum of 4 players per group is set through quad. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the current map on HyperRaid 10x Solo/Duo/Trio/Quad?
A procedural map of size 3,500 with seed 648252 runs on HyperRaid 10x Solo/Duo/Trio/Quad, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What is the rank of HyperRaid 10x Solo/Duo/Trio/Quad?
In the top 72% of all ranked servers, HyperRaid 10x Solo/Duo/Trio/Quad is #15,894 on player hours over the last seven days and #1,543 in North America. In the quad group, it ranks #632.
What is the population on HyperRaid 10x Solo/Duo/Trio/Quad?
Right now, HyperRaid 10x Solo/Duo/Trio/Quad is offline; the last sighting was 6 days 23 hours ago. Average players over the last seven days: 0.
Wipe Cycle
What can you expect on wipe day for HyperRaid 10x Solo/Duo/Trio/Quad?
The average peak across its recent wipes is 2 players. On the latest wipe, 27 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Below half by day 1 is where the crowd fell when it did not hold.
On what cycle does HyperRaid 10x Solo/Duo/Trio/Quad wipe?
The prediction follows the tag because too few of HyperRaid 10x Solo/Duo/Trio/Quad's wipes are on record to confirm its schedule. The date of its next wipe is Sunday 18 October at 15:10 UTC. This world has been running for 24 days 15 hours. The tags show wipes every two weeks.
Server Details
What is the server location for HyperRaid 10x Solo/Duo/Trio/Quad?
In North America, HyperRaid 10x Solo/Duo/Trio/Quad lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 216.245.176.150:28015 is its address.
What Rust version is HyperRaid 10x Solo/Duo/Trio/Quad running?
The build is Rust network protocol 2633 and build 165217 on Windows, running on HyperRaid 10x Solo/Duo/Trio/Quad. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of HyperRaid 10x Solo/Duo/Trio/Quad?
HyperRaid 10x Solo/Duo/Trio/Quad is down. The last time we saw it was 6 days 23 hours ago. The last 7 full days give 5% uptime, 8 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on HyperRaid 10x Solo/Duo/Trio/Quad?
These tags are published by HyperRaid 10x Solo/Duo/Trio/Quad and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts4 (Group limit): 4 is the maximum team size; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does HyperRaid 10x Solo/Duo/Trio/Quad show up in Rust Analytics lists and filters?
On Rust Analytics, HyperRaid 10x Solo/Duo/Trio/Quad matches these lists: 10x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Gather rate: 10x.
Connection
What steps do I take to join HyperRaid 10x Solo/Duo/Trio/Quad?
Type client.connect 216.245.176.150:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/DxgMMG3Tap.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^b,NA,gmrust,cs165217,ts4,^o^z
Game
gmrust
mp100
ts4
v2633
cs165217
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.