RUST Server
Key statistics
the figures behind the quote- Players now
- 0/ 30 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #5,215 top 23%
- Rank · 7d ago
- #8,595 ▲3380 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 45 player hours, last seven days
- Map
- 3500 Procedural Map · seed 648252
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 209/225 | ▲+7+3.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 197/225 | ▲+53+36.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average | 377/400 | ▼−34−8.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 189/200 | ▲+70+59.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 34/250 | ▼−1−4.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 153/225 | ▲+24+18.6% |
Quick answers
from the figures on this pageMap and Rules
How is RUST Server configured in terms of rules and settings?
The name of RUST Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on RUST Server?
The map on RUST Server is procedural, size 3,500, with seed 648252, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does RUST Server sit in the rankings?
For the last seven days, RUST Server holds rank #5,215 on player hours, in the top 23% of all ranked servers.
What is the population on RUST Server?
0 of 30 slots on RUST Server are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest. At 05:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.
Wipe Cycle
On what cycle does RUST Server wipe?
There are too few wipes on record for RUST Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 2 hours ago the current world was created.
Server Overview
Where can RUST Server be found?
For RUST Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 216.245.177.2:28025 is its address.
How is the performance on RUST Server?
Average server fps for the last 48 hours is 97; the floor was 83. The entity count reached 70,593, covering buildings, deployables and all else in the world. Up to 3,367 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
RUST Server runs which version of Rust?
The version in use at RUST Server: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is RUST Server and is it currently online?
RUST Server is up. It is taking players now. The reported uptime puts its last restart at about 8 days ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 5 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on RUST Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which RUST Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature RUST Server?
On Rust Analytics, RUST Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to RUST Server?
Type client.connect 216.245.177.2:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp30
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.