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RUST ANALYTICS
LIVE50,786PLY11,615SRV
QUOTE 216.245.177.2:28025 Online checked 9m ago

RUST Server

Players · last
0/ 30
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#5,215
top 23%
Rank · 7d ago
#8,595
3380 places up
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
45
player hours, last seven days
Map
3500
Procedural Map · seed 648252
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
00.511.5200:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average209/225+7+3.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average197/225+53+36.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average377/400−34−8.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average189/200+70+59.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average34/250−1−4.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average153/225+24+18.6%

Quick answers

from the figures on this page

Map and Rules

How is RUST Server configured in terms of rules and settings?

The name of RUST Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RUST Server?

The map on RUST Server is procedural, size 3,500, with seed 648252, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does RUST Server sit in the rankings?

For the last seven days, RUST Server holds rank #5,215 on player hours, in the top 23% of all ranked servers.

What is the population on RUST Server?

0 of 30 slots on RUST Server are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest. At 05:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Cycle

On what cycle does RUST Server wipe?

There are too few wipes on record for RUST Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 2 hours ago the current world was created.

Server Overview

Where can RUST Server be found?

For RUST Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 216.245.177.2:28025 is its address.

How is the performance on RUST Server?

Average server fps for the last 48 hours is 97; the floor was 83. The entity count reached 70,593, covering buildings, deployables and all else in the world. Up to 3,367 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

RUST Server runs which version of Rust?

The version in use at RUST Server: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is RUST Server and is it currently online?

RUST Server is up. It is taking players now. The reported uptime puts its last restart at about 8 days ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 5 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on RUST Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which RUST Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature RUST Server?

On Rust Analytics, RUST Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to RUST Server?

Type client.connect 216.245.177.2:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity: 30 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.