PrimeCraze ZombieTown | PvE | Zombies | Events
Key statistics
the figures behind the quote- Players now
- 0/ 30 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #10,606 top 48% · #1326 in NA
- Rank · 7d ago
- #5,202 ▼5404 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 1h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 6 max players per team
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- 4250 Procedural Map · seed 1760108465
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:16 UTC FW12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | US | Ducks PVE Community ServerNA · groups of 6 · monthly · 2 on average | 0/25 | ▼−1−100.0% | |
| 2 | Haven ♥ Cozy PvE | No BP Wipe | 6k MapNA · groups of 5 · monthly · 1 on average | 2/30 | ▲+2 | |
| 3 | [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱BiweeklyNA · groups of 6 · biweekly · 10 on average | 9/100 | ▲+3+61.2% | |
| 4 | |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid ProtecNA · groups of 6 · 1 on average | 1/150 | ▪+0+0.0% | |
| 5 | Kommon GroundNA · groups of 6 · biweekly · 1 on average | 0/50 | ▪+0 | |
| 6 | EndlessRust PvE/PvP-Zones 2x|SkillTree|AlphaLoot|Quests|TPNA · groups of 6 · 2x · monthly · 1 on average | 0/100 | ▼−2−100.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on PrimeCraze ZombieTown | PvE | Zombies | Events?
No gather rate is given in the name of PrimeCraze ZombieTown | PvE | Zombies | Events. Group size is capped at 6 players. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on PrimeCraze ZombieTown | PvE | Zombies | Events?
PrimeCraze ZombieTown | PvE | Zombies | Events uses a procedural map of size 4,250 with seed 1760108465, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does PrimeCraze ZombieTown | PvE | Zombies | Events sit in the rankings?
On seven-day player hours, PrimeCraze ZombieTown | PvE | Zombies | Events sits at #10,606, in the top 48% across ranked servers and #1,326 in North America.
How full is PrimeCraze ZombieTown | PvE | Zombies | Events?
0 of 30 slots on PrimeCraze ZombieTown | PvE | Zombies | Events are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 06:00 UTC, with an average of 0 players.
Wipe Cycle
How does PrimeCraze ZombieTown | PvE | Zombies | Events handle wipe day?
Recent wipes at this server drew an average peak of 2 players. 23 hours after the latest wipe, the crowd reached its peak.
When does PrimeCraze ZombieTown | PvE | Zombies | Events schedule its wipes?
A single monthly wipe is what PrimeCraze ZombieTown | PvE | Zombies | Events runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 23 hours ago the current world was created. The tags state monthly wipes.
Server Details
What is the server location for PrimeCraze ZombieTown | PvE | Zombies | Events?
With the NA tag, PrimeCraze ZombieTown | PvE | Zombies | Events lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 216.245.177.49:28015.
Is PrimeCraze ZombieTown | PvE | Zombies | Events performing well?
Average server fps for the last 48 hours is 82; the floor was 64. The entity count reached 105,471, covering buildings, deployables and all else in the world. Memory use peaked at 4,241 MB. What players feel as lag is low fps together with a rising entity count.
PrimeCraze ZombieTown | PvE | Zombies | Events runs which version of Rust?
The version in use at PrimeCraze ZombieTown | PvE | Zombies | Events: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of PrimeCraze ZombieTown | PvE | Zombies | Events?
PrimeCraze ZombieTown | PvE | Zombies | Events is up. It is taking players now. Its own uptime figure dates the last restart to roughly 7 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 22 September 2026.
Tags and Rankings
What is the meaning of the tags on PrimeCraze ZombieTown | PvE | Zombies | Events?
Published by PrimeCraze ZombieTown | PvE | Zombies | Events for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): It holds 30 slots; ts6 (Group limit): Teams take no more than 6; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.
PrimeCraze ZombieTown | PvE | Zombies | Events appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature PrimeCraze ZombieTown | PvE | Zombies | Events: Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to PrimeCraze ZombieTown | PvE | Zombies | Events?
The console route: start Rust, press F1, enter client.connect 216.245.177.49:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://primecrazezt.com.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167781,ts6
Game
gmrust
mp30
ts6
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.