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RUST ANALYTICS
LIVE32,992PLY11,433SRV
QUOTE 216.39.240.33:28210 Offline checked 15d ago

Atlas Hub US Testing

weekly wipes moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,859
top 71%
Rank · 7d ago
#15,472
1387 places down
Last wipe
465d ago
weekly schedule
Next wipe
3d 6h
Sun 18 Oct, 12:33 UTC
Group limit
30 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Hello World
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeSunday 18 October, 12:33 UTCin 3d 6h

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on average1/50+0
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average117/999+54+85.5%
3Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 14 on average11/150+5+73.7%
4RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average8/200+6+336.4%
5Builders Like UsNA · groups of 32+ · monthly · 3 on average2/125+1+100.0%
6Together We Rust | Build ServerNA · groups of 8+ · 3 on average2/125+0+33.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Atlas Hub US Testing?

No gather rate appears in the name of Atlas Hub US Testing. Group size is capped at 30 players. minigames & battle royale is the mode, parkour, arenas, battle royale and Bedwars. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Activity

Where does Atlas Hub US Testing sit in the rankings?

For the last seven days, Atlas Hub US Testing holds rank #16,859 on player hours, in the top 71% of all ranked servers.

How full is Atlas Hub US Testing?

Right now, Atlas Hub US Testing is offline; the last sighting was 15 days 11 hours ago.

Wipe Cycle

On what cycle does Atlas Hub US Testing wipe?

From weekly: 7 days after its last wipe, the next wipe at Atlas Hub US Testing is estimated. The date of its next wipe is Sunday 18 October at 12:33 UTC. Its world now is 465 days 17 hours old. Weekly wipes are what its tags advertise.

Server Overview

What is the location of Atlas Hub US Testing?

The region code is us1, and while Atlas Hub US Testing publishes no region tag, its name points to North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 216.39.240.33:28210.

What Rust version is Atlas Hub US Testing running?

The build is Rust network protocol 2633 and build 125476 on Linux, running on Atlas Hub US Testing. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Atlas Hub US Testing and is it currently online?

Atlas Hub US Testing is down. The last time we saw it was 15 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 26 September 2026.

Server Tags

How should you interpret the tags on Atlas Hub US Testing?

Published by Atlas Hub US Testing for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts30 (Group limit): Teams take no more than 30; v2633 (Protocol): Your game must run protocol 2633 to connect; cs125476 (Build): It runs build 125476; ptrak (Networking): RakNet, the network layer the game ships with; $rus1 (Region code): us1 is the region code; ^w (Weekly): Wipes land every week; ^c (Creative): No gathering here: build what you want in sandbox mode; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP: the loot arrives supplied; ^i (Battlefield): PvP runs fast here: kits and high rates; ^j (Battle royale): Gather loot and fight as the zone tightens; ^k (Build server): Base practice and design; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; modded (Modded): The Modded listing applies: plugins or settings change play; US (Custom tag): A non-standard tag, added by the owner or through a plugin; rustmaps (Custom tag): A non-standard tag, added by the owner or through a plugin. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Atlas Hub US Testing show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Atlas Hub US Testing: Modded Rust servers, Rust aim training servers, Best Rust battlefield servers, Rust build and creative servers, Rust creative servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Joining the Server

What steps do I take to join Atlas Hub US Testing?

Type client.connect 216.39.240.33:28210 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2633,^w,US,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts30
Group limit Teams take no more than 30.
v2633
Protocol Your game must run protocol 2633 to connect.
cs125476
Build It runs build 125476.
ptrak
Networking RakNet, the network layer the game ships with.
$rus1
Region code us1 is the region code.

Wipe schedule

^w
Weekly Wipes land every week.

Gameplay

^c
Creative No gathering here: build what you want in sandbox mode.
^e
Minigames Minigames such as arenas, Bedwars and parkour.
^d
Combat training Practice your aim and PvP: the loot arrives supplied.
^i
Battlefield PvP runs fast here: kits and high rates.
^j
Battle royale Gather loot and fight as the zone tightens.
^k
Build server Base practice and design.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.
modded
Modded The Modded listing applies: plugins or settings change play.

Other

US
Custom tag A non-standard tag, added by the owner or through a plugin.
rustmaps
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.