HMAORUST|HARDCORE
Key statistics
the figures behind the quote- Players now
- 1/ 150 1% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #4,454 top 20%
- Rank · 7d ago
- #9,438 ▲4984 places up
- Last wipe
- 10d ago biweekly schedule
- Next wipe
- 3d 0h Sun 18 Oct, 06:33 UTC
- Group limit
- teams off players per team
- Gather rate
- – no rate in the name
- Score
- 71 player hours, last seven days
- Map
- 4500 Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Nikki & Yuni Hardcore Solo/Duo | No Tech Tree | Raid WindowNA · no group limit · biweekly · 3 on average | 2/50 | ▼−2−50.0% | |
| 2 | [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average | 0/50 | ▪+0 | |
| 3 | Alone & AfraidOC · no group limit · biweekly · 1 on average | 0/50 | ▪+0 | |
| 4 | Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 17 on average | 9/100 | ▼−1−8.5% | |
| 5 | СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 7 on average | 0/200 | ▼−1−100.0% | |
| 6 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average | 3/200 | ▲+1+44.0% |
Quick answers
from the figures on this pageServer Rules
How is HMAORUST|HARDCORE configured in terms of rules and settings?
The name of HMAORUST|HARDCORE carries no gather rate. The server does not state any group limit. It runs hardcore, Facepunch's hardest mode. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
Which map is played on HMAORUST|HARDCORE?
HMAORUST|HARDCORE uses a procedural map of size 4,500, generated by the game.
Population
What position does HMAORUST|HARDCORE hold in the server rankings?
In the top 20% of all ranked servers, HMAORUST|HARDCORE is #4,454 on player hours over the last seven days.
What is the population on HMAORUST|HARDCORE?
1 of 150 slots on HMAORUST|HARDCORE are filled right now. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.
Wipe Cycle
How often does HMAORUST|HARDCORE wipe?
Using biweekly: 14 days after its last wipe, HMAORUST|HARDCORE's next wipe is estimated. The date of its next wipe is Sunday 18 October at 06:33 UTC. This world has been running for 10 days 23 hours. A fortnightly wipe is published in its tags.
Server Overview
Where can HMAORUST|HARDCORE be found?
For HMAORUST|HARDCORE, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 217.114.180.19:28025 is its address.
Is HMAORUST|HARDCORE performing well?
Average server fps for the last 48 hours is 225; the floor was 208. The entity count reached 116,796, covering buildings, deployables and all else in the world. The memory ceiling reached 3,489 MB. What players feel as lag is low fps together with a rising entity count.
HMAORUST|HARDCORE is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what HMAORUST|HARDCORE runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is HMAORUST|HARDCORE and is it currently online?
HMAORUST|HARDCORE is up. It is taking players now. The reported uptime puts its last restart at about 5 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 4 October 2026.
Server Tags
What is the meaning of the tags on HMAORUST|HARDCORE?
Published by HMAORUST|HARDCORE for the game's server browser to read: gmhardcore (Game mode): Hardcore rules, which are tougher; mp150 (Max players): Capacity: 150 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^b (Biweekly): A fortnight between wipes; ^h (Hardcore): Hardcore, per Facepunch: less help and a harsher survival; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature HMAORUST|HARDCORE?
The following Rust Analytics lists feature HMAORUST|HARDCORE: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connection
How can I connect to HMAORUST|HARDCORE?
The console route: start Rust, press F1, enter client.connect 217.114.180.19:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^b,^h,gmhardcore,cs167781,ts0,^o^z
Game
gmhardcore
mp150
ts0
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^h
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.