RustCommerce-Session-Native
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,009 top 71%
- Rank · 7d ago
- #16,953 ▲944 places up
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 51/300 | ▲+37+270.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 61/225 | ▲+20+49.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+1.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 9/1000 | ▼−7−43.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▪+0−4.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 22/700 | ▼−1−4.0% |
Quick answers
from the figures on this pageServer Rules
How is RustCommerce-Session-Native configured in terms of rules and settings?
No gather rate is given in the name of RustCommerce-Session-Native. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.
Which map is played on RustCommerce-Session-Native?
The game generates the procedural map on RustCommerce-Session-Native.
Player Count
Where does RustCommerce-Session-Native sit in the rankings?
In the top 71% of all ranked servers, RustCommerce-Session-Native is #16,009 on player hours over the last seven days.
What is the population on RustCommerce-Session-Native?
At present, RustCommerce-Session-Native is offline; the last sighting was 10 days 9 hours ago.
Wipe Frequency
When does RustCommerce-Session-Native schedule its wipes?
The record holds too few of RustCommerce-Session-Native's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 10 days 9 hours old.
Server Info
What is the server location for RustCommerce-Session-Native?
There is no region published for RustCommerce-Session-Native. Rust Analytics reports the location a server claims, not the machine's actual location. 217.119.77.167:31860 is its address.
RustCommerce-Session-Native is on which Rust version?
Rust network protocol 2633 and build 165217 on Linux is what RustCommerce-Session-Native runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of RustCommerce-Session-Native?
No response from RustCommerce-Session-Native. It was last seen 10 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.
Server Tags
How should you interpret the tags on RustCommerce-Session-Native?
Published by RustCommerce-Session-Native for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature RustCommerce-Session-Native?
On Rust Analytics, RustCommerce-Session-Native matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join RustCommerce-Session-Native?
The console route: start Rust, press F1, enter client.connect 217.119.77.167:31860. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.