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RUST ANALYTICS
LIVE43,841PLY11,543SRV
QUOTE 217.182.197.185:28014 Online EU checked 9m ago

Revenants.gg Rust CoD Zombies

moddedcarbonpve
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#10,419
top 47% · #2203 in EU
Rank · 7d ago
#5,690
4729 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
3500
Revenants.gg COD ZOMBIES · seed 28219
First seen
16 Sep 2026
eu.revenants.gg

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

025507510002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 47% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 days
between real wipes
on rhythm
25%
of its recent wipes
wipe-day peak
19
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 49, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW12d ago 49 – running 0
Mon 28 Sep, 09:30 UTC15d ago 2 held half 3.4 days 1
Sun 27 Sep, 12:31 UTC16d ago 6 – 0.9 days 1
Sat 26 Sep, 13:20 UTC17d ago 6 – 1 days 1
Fri 25 Sep, 10:43 UTC18d ago 3 – 1.1 days 0
Thu 24 Sep, 18:52 UTC19d ago 2 – 0.7 days 1
Sat 19 Sep, 10:41 UTC24d ago 2 halved by day 1 5.3 days 1
Fri 18 Sep, 20:55 UTC25d ago 2 – 0.6 days 1
Fri 18 Sep, 10:46 UTC25d ago 2 – 0.4 days 1
Thu 17 Sep, 19:14 UTC26d ago 2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RUMINI-Rust =|PVE|Нервы|На|Пределе|=EU · groups of 8+ · monthly · 2 on average0/22+0
2EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|ShopEU · groups of 15+ · 25x · monthly · 5 on average5/100+4+233.3%
3RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 1.10groups of 8+ · biweekly · 13 on average4/100+3+242.9%
4BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONSgroups of 100+ · biweekly · 10 on average3/200+0−5.3%
5Fusion 3.64 PvE|200+ Plugins|Optimizedgroups of 8+ · monthly · 3 on average5/50+0+0.0%
6Three stones PVE [x5] Raid base, Events, Ecogroups of 20+ · 5x · biweekly · 3 on average1/55+0

Quick answers

from the figures on this page

Server Rules

How is Revenants.gg Rust CoD Zombies configured in terms of rules and settings?

No gather rate is given in the name of Revenants.gg Rust CoD Zombies. Up to 8 players per group, which is the game's default. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Revenants.gg Rust CoD Zombies?

The map on Revenants.gg Rust CoD Zombies is procedural, size 3,500, with seed 28219, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Revenants.gg COD ZOMBIES.

Player Count

Where does Revenants.gg Rust CoD Zombies sit in the rankings?

On seven-day player hours, Revenants.gg Rust CoD Zombies sits at #10,419, in the top 47% across ranked servers and #2,203 in Europe.

What is the population on Revenants.gg Rust CoD Zombies?

0 of 100 slots on Revenants.gg Rust CoD Zombies are filled at the moment. The mean over the last seven days is 0 players, reaching 3 at its highest. At 21:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Schedule

What happens on wipe day at Revenants.gg Rust CoD Zombies?

Recent wipes at this server drew an average peak of 19 players. On the latest wipe, 17 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

On what cycle does Revenants.gg Rust CoD Zombies wipe?

Revenants.gg Rust CoD Zombies wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 7 hours old.

Server Info

What is the server location for Revenants.gg Rust CoD Zombies?

With the EU tag, Revenants.gg Rust CoD Zombies lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 217.182.197.185:28014.

Is Revenants.gg Rust CoD Zombies performing well?

Server fps over the last 48 hours: 98 on average, 91 at the lowest. At its peak it held 749 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,643 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Revenants.gg Rust CoD Zombies running?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Revenants.gg Rust CoD Zombies. The protocol has to match for you to join, and Steam applies that update.

How reliable is Revenants.gg Rust CoD Zombies and is it currently online?

The server is live: Revenants.gg Rust CoD Zombies is online. Its own uptime figure dates the last restart to roughly 8 days 11 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 16 September 2026.

Tags & Filters

What is the meaning of the tags on Revenants.gg Rust CoD Zombies?

Published by Revenants.gg Rust CoD Zombies for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

Who operates Revenants.gg Rust CoD Zombies?

The revenants.gg hostname published by Revenants.gg Rust CoD Zombies appears on no other server we track.

Where does Revenants.gg Rust CoD Zombies show up in Rust Analytics lists and filters?

These Rust Analytics lists include Revenants.gg Rust CoD Zombies: Rust servers: Europe, Modded Rust servers, Rust aim training servers, Best Rust PvE servers and Rust zombie servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Revenants.gg Rust CoD Zombies?

Type client.connect 217.182.197.185:28014 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://revenants.gg.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^e,^d,EU,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour.
^d
Combat training A practice server for aim and PvP, with loot provided.
^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.