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RUST ANALYTICS
LIVE40,338PLY11,527SRV
QUOTE 217.255.25.6:28015 Offline checked 11h ago

MaTriDo's Rust Server Experience

Players · last
1/ 10
+024h
10% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#11,624
top 52%
Rank · 7d ago
–
not ranked a week ago
Last wipe
13h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75113:0014:0015:00Wiped Tue 13 Oct, 13:08 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average154/200+0+0.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average94/200+7+7.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average414/450+86+26.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average110/200+27+32.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250−2−5.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average106/150+26+32.8%

Quick answers

from the figures on this page

Rules & Settings

How is MaTriDo's Rust Server Experience configured in terms of rules and settings?

No gather rate is given in the name of MaTriDo's Rust Server Experience. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on MaTriDo's Rust Server Experience?

MaTriDo's Rust Server Experience uses a procedural map, which the game generates.

Population

What is the rank of MaTriDo's Rust Server Experience?

In the top 52% of all ranked servers, MaTriDo's Rust Server Experience is #11,624 on player hours over the last seven days.

What is the population on MaTriDo's Rust Server Experience?

Right now, MaTriDo's Rust Server Experience is offline; the last sighting was 11 hours ago. Average players over seven days: 1; peak: 1. At 14:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

When does MaTriDo's Rust Server Experience schedule its wipes?

There are too few wipes on record for MaTriDo's Rust Server Experience to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 13 hours ago the current world was created.

Server Details

Where can MaTriDo's Rust Server Experience be found?

For MaTriDo's Rust Server Experience, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 217.255.25.6:28015.

MaTriDo's Rust Server Experience runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what MaTriDo's Rust Server Experience runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is MaTriDo's Rust Server Experience and is it currently online?

No response from MaTriDo's Rust Server Experience. It was last seen 11 hours ago. 13 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on MaTriDo's Rust Server Experience?

These tags are published by MaTriDo's Rust Server Experience and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does MaTriDo's Rust Server Experience show up in Rust Analytics lists and filters?

On Rust Analytics, MaTriDo's Rust Server Experience matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

What steps do I take to join MaTriDo's Rust Server Experience?

The console route: start Rust, press F1, enter client.connect 217.255.25.6:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.