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RUST ANALYTICS
LIVE32,822PLY11,467SRV
QUOTE 217.65.139.145:28015 Offline checked 2d ago

Arena Test

moddedcarbon
Players · last
1/ 10
n/a24h
10% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#13,526
top 61%
Rank · 7d ago
–
not ranked a week ago
Last wipe
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
11 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct15 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:44 UTC3d ago – – – 1
Sun 11 Oct, 22:30 UTC3d ago – – – 1
Sun 11 Oct, 22:15 UTC3d ago – – – 1
Sun 11 Oct, 21:25 UTC3d ago – – – 1
Sun 11 Oct, 11:25 UTC3d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average43/100−8−16.0%
2Buttered Cat | Wandering Tradergroups of 8+ · 1 on average0/10−2−100.0%
3Name of Server as Shown on the Client Server Listgroups of 8+ · 1 on average0/10+0
4RatAttacK: No Honorgroups of 8+ · 1 on average0/50+0
5NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 161 on average5/500−66−93.0%
6Vital Rust - EU MonthlyEU · no group limit · 83 on average82/100−4−4.8%

Quick answers

from the figures on this page

Server Rules

How is Arena Test configured in terms of rules and settings?

No gather rate is given in the name of Arena Test. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

What is the rank of Arena Test?

For the last seven days, Arena Test holds rank #13,526 on player hours, in the top 61% of all ranked servers.

How full is Arena Test?

At present, Arena Test is offline; the last sighting was 2 days 16 hours ago. Average players over seven days: 0; peak: 1.

Wipe Cycle

How often does Arena Test wipe?

Every few hours Arena Test makes a new world. No resets count as wipes, and it keeps no wipe schedule.

Server Info

Where can Arena Test be found?

No region is published by Arena Test. Rust Analytics reports the location a server claims, not the machine's actual location. 217.65.139.145:28015 is its address.

What Rust version is Arena Test running?

Rust network protocol 2634 and build 167398 on Windows is what Arena Test runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Arena Test?

Offline at this moment: Arena Test. Last seen 2 days 16 hours ago. 1% is its uptime for the last 3 full days, 1 of 72 hours. The earliest Rust Analytics saw it was 11 October 2026.

Server Tags

How should you interpret the tags on Arena Test?

These tags are published by Arena Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Arena Test show up in Rust Analytics lists and filters?

These Rust Analytics lists include Arena Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join Arena Test?

The console route: start Rust, press F1, enter client.connect 217.65.139.145:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.