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RUST ANALYTICS
LIVE36,134PLY11,502SRV
QUOTE 218.45.21.236:28035 Online checked 9m ago

Lilychan Server

moddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,976
top 58%
Rank · 7d ago
#4,442
8534 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3500
Procedural Map · seed 442063577
First seen
3 Oct 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average22/300−16−41.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average28/245+2+9.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−8−61.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average2/1000−5−71.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average10/700−25−71.7%

Quick answers

from the figures on this page

Rules & Settings

How is Lilychan Server configured in terms of rules and settings?

The name of Lilychan Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Lilychan Server?

The map on Lilychan Server is procedural, size 3,500, with seed 442063577, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of Lilychan Server?

In the top 58% of all ranked servers, Lilychan Server is #12,976 on player hours over the last seven days.

What is the population on Lilychan Server?

On Lilychan Server, 0 players are in now, out of 50 slots. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

On what cycle does Lilychan Server wipe?

The record holds too few of Lilychan Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 10 days 16 hours old.

Server Details

Where can Lilychan Server be found?

There is no region published for Lilychan Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 218.45.21.236:28035.

Is Lilychan Server performing well?

Server fps over the last 48 hours: 171 on average, 126 at the lowest. At its peak it held 66,077 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,530 MB. What players feel as lag is low fps together with a rising entity count.

Lilychan Server is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Linux, running on Lilychan Server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Lilychan Server?

Online at this moment: Lilychan Server. Its own uptime figure dates the last restart to roughly 9 days 12 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 3 October 2026.

Tags & Filters

How should you interpret the tags on Lilychan Server?

These tags are published by Lilychan Server and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Lilychan Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Lilychan Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Lilychan Server?

The console route: start Rust, press F1, enter client.connect 218.45.21.236:28035. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.