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RUST ANALYTICS
LIVE53,878PLY11,586SRV
QUOTE 220.158.19.177:28015 Online checked 9m ago

Tomoshibi Test Server

moddedoxide
Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,890
top 67%
Rank · 7d ago
#10,467
4423 places down
Last wipe
13d ago
no schedule published
Next wipe
21d 20h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 13825
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 20h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 21d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:15 UTC FW13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average49/300+35+255.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average50/225+9+22.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average8/1000−8−49.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000−1−23.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average25/700+2+9.1%

Quick answers

from the figures on this page

Rules & Settings

How is Tomoshibi Test Server configured in terms of rules and settings?

No gather rate is given in the name of Tomoshibi Test Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Tomoshibi Test Server?

A procedural map of size 4,500 with seed 13825 runs on Tomoshibi Test Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does Tomoshibi Test Server sit in the rankings?

For the last seven days, Tomoshibi Test Server holds rank #14,890 on player hours, in the top 67% of all ranked servers.

How full is Tomoshibi Test Server?

On Tomoshibi Test Server, 0 players are in now, out of 10 slots. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Cycle

What can you expect on wipe day for Tomoshibi Test Server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Tomoshibi Test Server wipe?

A single monthly wipe is what Tomoshibi Test Server runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 13 days 3 hours old.

Server Info

Where can Tomoshibi Test Server be found?

There is no region published for Tomoshibi Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 220.158.19.177:28015.

Is Tomoshibi Test Server performing well?

The last 48 hours average 104 server fps, the low being 5. 118,413 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,190 MB. What players feel as lag is low fps together with a rising entity count.

Tomoshibi Test Server runs which version of Rust?

The build is Rust network protocol 2634 and build 166494 on Linux, running on Tomoshibi Test Server. Your game needs the same protocol to get in; Steam takes care of the update.

Is Tomoshibi Test Server up, and how consistent is its uptime?

The server is live: Tomoshibi Test Server is online. 3 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Tomoshibi Test Server?

These tags are published by Tomoshibi Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Tomoshibi Test Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Tomoshibi Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Tomoshibi Test Server?

The console route: start Rust, press F1, enter client.connect 220.158.19.177:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.