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RUST ANALYTICS
LIVE44,083PLY11,551SRV
QUOTE 220.245.200.16:28015 Offline checked 4d ago

WindowsGSM - Server #1

Players · last
1/ 50
n/a24h
2% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#15,313
top 69%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:56 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average169/200−3−1.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average109/200+7+7.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average424/450+27+6.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average138/200+47+52.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250+3+12.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average118/150+31+35.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on WindowsGSM - Server #1?

The name of WindowsGSM - Server #1 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on WindowsGSM - Server #1?

A procedural map runs on WindowsGSM - Server #1, created by the game.

Population

Where does WindowsGSM - Server #1 sit in the rankings?

In the top 69% of all ranked servers, WindowsGSM - Server #1 is #15,313 on player hours over the last seven days.

How full is WindowsGSM - Server #1?

Right now, WindowsGSM - Server #1 is offline; the last sighting was 4 days 9 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Schedule

How does WindowsGSM - Server #1 handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

How often does WindowsGSM - Server #1 wipe?

No rhythm can be told for WindowsGSM - Server #1 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 9 hours.

Server Overview

What is the location of WindowsGSM - Server #1?

There is no region published for WindowsGSM - Server #1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 220.245.200.16:28015 is its address.

WindowsGSM - Server #1 is on which Rust version?

Rust network protocol 2634 and build 167398 on Windows is what WindowsGSM - Server #1 runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of WindowsGSM - Server #1?

No response from WindowsGSM - Server #1. It was last seen 4 days 9 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. The earliest Rust Analytics saw it was 9 October 2026.

Tags & Filters

What is the meaning of the tags on WindowsGSM - Server #1?

Published by WindowsGSM - Server #1 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does WindowsGSM - Server #1 show up in Rust Analytics lists and filters?

These Rust Analytics lists include WindowsGSM - Server #1: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join WindowsGSM - Server #1?

Type client.connect 220.245.200.16:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.