WindowsGSM - Server #1
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,313 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 15:56 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 169/200 | ▼−3−1.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 109/200 | ▲+7+7.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 424/450 | ▲+27+6.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 138/200 | ▲+47+52.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▲+3+12.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 118/150 | ▲+31+35.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on WindowsGSM - Server #1?
The name of WindowsGSM - Server #1 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on WindowsGSM - Server #1?
A procedural map runs on WindowsGSM - Server #1, created by the game.
Population
Where does WindowsGSM - Server #1 sit in the rankings?
In the top 69% of all ranked servers, WindowsGSM - Server #1 is #15,313 on player hours over the last seven days.
How full is WindowsGSM - Server #1?
Right now, WindowsGSM - Server #1 is offline; the last sighting was 4 days 9 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.
Wipe Schedule
How does WindowsGSM - Server #1 handle wipe day?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
How often does WindowsGSM - Server #1 wipe?
No rhythm can be told for WindowsGSM - Server #1 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 9 hours.
Server Overview
What is the location of WindowsGSM - Server #1?
There is no region published for WindowsGSM - Server #1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 220.245.200.16:28015 is its address.
WindowsGSM - Server #1 is on which Rust version?
Rust network protocol 2634 and build 167398 on Windows is what WindowsGSM - Server #1 runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of WindowsGSM - Server #1?
No response from WindowsGSM - Server #1. It was last seen 4 days 9 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. The earliest Rust Analytics saw it was 9 October 2026.
Tags & Filters
What is the meaning of the tags on WindowsGSM - Server #1?
Published by WindowsGSM - Server #1 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does WindowsGSM - Server #1 show up in Rust Analytics lists and filters?
These Rust Analytics lists include WindowsGSM - Server #1: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What is the process to join WindowsGSM - Server #1?
Type client.connect 220.245.200.16:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.