Skip to the page
RUST ANALYTICS
LIVE90,318PLY11,785SRV
QUOTE 220.81.49.75:28015 Offline checked 3h ago

sang save

moddedoxide
Players · last
1/ 50
+024h
2% full
Day range 1 1
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 3
Rank
#7,898
top 35%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
12
player hours, last seven days
Map
3500
Procedural Map · seed 352165132
First seen
9 Oct 2026
^

Players

AveragePeak
00.250.50.75111:0012:0013:0014:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020011:0012:0013:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 05:45 UTC4d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average155/300+22+17.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average204/245+69+50.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+1+0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 83 on average104/1000−37−26.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average41/1000−12−22.6%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 75 on average87/200−12−12.4%

Quick answers

from the figures on this page

Server Rules

How is sang save configured in terms of rules and settings?

No gather rate appears in the name of sang save. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

What is the current map on sang save?

A procedural map of size 3,500 with seed 352165132 runs on sang save, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does sang save hold in the server rankings?

In the top 35% of all ranked servers, sang save is #7,898 on player hours over the last seven days.

How many players does sang save have?

At present, sang save is offline; the last sighting was 3 hours ago. Average players over seven days: 1; peak: 3. At 12:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

How does sang save handle wipe day?

The average peak across its recent wipes is 2 players. On the latest wipe, 2 hours after the wipe, the crowd peaked.

How often does sang save wipe?

No rhythm can be told for sang save yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 4 days 13 hours.

Server Details

What is the location of sang save?

No region is published by sang save. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 220.81.49.75:28015.

What is the performance like on sang save?

The last 48 hours average 176 server fps, the low being 154. The entity count reached 65,557, covering buildings, deployables and all else in the world. The memory ceiling reached 1,925 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is sang save running?

The version in use at sang save: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of sang save?

sang save is down. The last time we saw it was 3 hours ago. The reported uptime puts its last restart at about 3 hours ago. 3% is its uptime for the last 3 full days, 2 of 72 hours. 9 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on sang save?

Published by sang save for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature sang save?

The following Rust Analytics lists feature sang save: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join sang save?

The console route: start Rust, press F1, enter client.connect 220.81.49.75:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.