TestServer
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #8,488 top 38%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 9 player hours, last seven days
- Map
- – Custom Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, and #461 of the quad servers (top 57%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 40 on average | 18/100 | ▼−16−46.8% | |
| 2 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average | 0/80 | ▼−1−100.0% | |
| 3 | PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on average | 8/200 | ▲+3+47.7% | |
| 4 | [ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average | 2/101 | ▲+1 | |
| 5 | LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average | 0/100 | ▪+0 | |
| 6 | [US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 4 on average | 6/100 | ▼−2−26.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on TestServer?
No gather rate is given in the name of TestServer. The group limit is 4 players, set via quad. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Player Count
What position does TestServer hold in the server rankings?
For the last seven days, TestServer holds rank #8,488 on player hours, in the top 38% of all ranked servers. In the quad group, it ranks #461.
How many players does TestServer have?
At present, TestServer is offline; the last sighting was 3 days 11 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Schedule
How often does TestServer wipe?
There are too few wipes on record for TestServer to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 21 hours.
Server Details
What is the server location for TestServer?
There is no region published for TestServer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 221.227.64.112:10241.
What Rust version is TestServer running?
The version in use at TestServer: Rust network protocol 2634 and build 167231, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is TestServer and is it currently online?
No response from TestServer. It was last seen 3 days 11 hours ago. 3 full days have passed with 0% uptime, 0 of 72 hours. The earliest Rust Analytics saw it was 11 October 2026.
Server Tags
How should you interpret the tags on TestServer?
Published by TestServer for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): It runs build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
TestServer appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature TestServer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join TestServer?
The console route: start Rust, press F1, enter client.connect 221.227.64.112:10241. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z
Game
gmrust
mp100
ts4
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.