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RUST ANALYTICS
LIVE34,353PLY11,445SRV
QUOTE 222.153.243.148:28015 Offline checked 8d ago

[NZ/AU] ChilledKiwi 2x Gather

2x moddedcarbon
Players · last
1/ 169
n/a24h
1% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 169
1% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,653
top 61%
Rank · 7d ago
#3,857
9796 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
1
player hours, last seven days
Map
3900
Procedural Map · seed 2147483647
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
50%
else halves by day 4

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:02 UTC12d ago 4 – running 0
Fri 25 Sep, 06:35 UTC18d ago 3 held half 6.9 days 0
Fri 18 Sep, 05:14 UTC26d ago 3 halved by day 4 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average4/75+1+45.5%
2[AU] Winterust - 2x MonthlyOC · groups of 16+ · 2x · monthly · 47 on average37/75−36−49.1%
3Eternal - AU 2x | Vanilla + | Cash Cup Comp | BiweeklyOC · groups of 16+ · 2x · biweekly · 38 on average0/50−4−100.0%
4[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 3 on average1/100−1−40.0%
5Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average1/50+1
6[AU] AshRust 3x Monthly Main | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 51 on average132/150−7−5.3%

Quick answers

from the figures on this page

Map and Rules

How is [NZ/AU] ChilledKiwi 2x Gather configured in terms of rules and settings?

A gather rate of 2x appears in the name of [NZ/AU] ChilledKiwi 2x Gather. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [NZ/AU] ChilledKiwi 2x Gather?

[NZ/AU] ChilledKiwi 2x Gather uses a procedural map of size 3,900 with seed 2147483647, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does [NZ/AU] ChilledKiwi 2x Gather hold in the server rankings?

For the last seven days, [NZ/AU] ChilledKiwi 2x Gather holds rank #13,653 on player hours, in the top 61% of all ranked servers.

How full is [NZ/AU] ChilledKiwi 2x Gather?

Right now, [NZ/AU] ChilledKiwi 2x Gather is offline; the last sighting was 8 days 19 hours ago.

Wipe Frequency

What happens on wipe day at [NZ/AU] ChilledKiwi 2x Gather?

The average peak across its recent wipes is 3 players. On the latest wipe, 26 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The crowd fell below half by day 4 when it did not hold.

On what cycle does [NZ/AU] ChilledKiwi 2x Gather wipe?

No next wipe can be predicted for [NZ/AU] ChilledKiwi 2x Gather: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 2 hours ago the current world was created.

Server Details

What is the location of [NZ/AU] ChilledKiwi 2x Gather?

No region tag is published by [NZ/AU] ChilledKiwi 2x Gather, though its name points to Oceania. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 222.153.243.148:28015.

[NZ/AU] ChilledKiwi 2x Gather is on which Rust version?

The version in use at [NZ/AU] ChilledKiwi 2x Gather: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is [NZ/AU] ChilledKiwi 2x Gather up, and how consistent is its uptime?

[NZ/AU] ChilledKiwi 2x Gather is down. The last time we saw it was 8 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on [NZ/AU] ChilledKiwi 2x Gather?

Published by [NZ/AU] ChilledKiwi 2x Gather for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp169 (Max players): It holds 169 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.

[NZ/AU] ChilledKiwi 2x Gather appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [NZ/AU] ChilledKiwi 2x Gather: 2x Rust servers, Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Joining the Server

What is the process to join [NZ/AU] ChilledKiwi 2x Gather?

Type client.connect 222.153.243.148:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/NKUAwe59wX.

Server tags

what each one means

Published as mp169,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp169
Max players It holds 169 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.