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RUST ANALYTICS
LIVE66,722PLY11,613SRV
QUOTE 222.224.192.138:28021 Online EA checked 11m ago

[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]

monthly wipes moddedoxidepve
Players · last
20/ 40
+8+72.7%24h
50% full
Day range 0 20
7-day avg 6 peak 17
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
20/ 40
50% full
Change · 24h
+8
+72.7% from 12
7-day average
6
peak 17
Rank
#1,362
top 6% · #148 in EA
Rank · 7d ago
#1,292
70 places down
Last wipe
11d ago
monthly schedule
Next wipe
22d 5h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1,004
player hours, last seven days
Map
4000
Custom Map · seed 130303
First seen
13 Sep 2026
game.ikkunn53.com

Players

AveragePeak
0510152014:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 17 players.

Server performance

02040608014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 6% of all ranked servers, top 28% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 5h

The force wipe · high confidence

wipe-day peak
32
players, last three wipes

Coming wipes

  1. 22d 5hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:18 UTC11d ago 32 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 74 on average26/100−54−67.5%
2[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 40 on average49/100−5−8.6%
3爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 19 on average22/88−1−2.6%
4[JP][PvE]ゆるラス☮YURU RUSTEA · groups of 12+ · monthly · 18 on average23/75−6−20.0%
5[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 16 on average19/100−6−23.7%
6【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 14 on average28/200+4+17.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

The name of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

What is the current map on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

A custom map of size 4,000 runs on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]; the file is published for download on this page.

Population

What position does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] hold in the server rankings?

On seven-day player hours, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] sits at #1,362, in the top 6% across ranked servers and #148 in Asia.

How many players does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] have?

20 of 40 slots on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] are filled at the moment. The mean over the last seven days is 6 players, reaching 17 at its highest. At 11:00 UTC in the last 48 hours, it averaged 15 players, the busiest hour.

Wipe Schedule

What can you expect on wipe day for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

Recent wipes at this server drew an average peak of 32 players. On the latest wipe, 23 hours after the wipe, the crowd peaked.

On what cycle does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipe?

Once a month, at the force wipe, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 11 days 23 hours. A monthly wipe schedule is published in its tags.

Server Details

What is the server location for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

The EA tag and Asia are what [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 222.224.192.138:28021.

How is the performance on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

The last 48 hours average 56 server fps, the low being 47. 151,685 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,685 MB. What players feel as lag is low fps together with a rising entity count.

[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] up, and how consistent is its uptime?

The server is live: [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is online. Its own uptime figure dates the last restart to roughly 2 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): The browser places this server in East Asia; rustmaps (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set, which [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Who manages [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

5 other servers we track publish a ikkunn53.com hostname, as does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], so one operator most likely runs them all.

[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10.

Joining the Server

How can I connect to [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

The console route: start Rust, press F1, enter client.connect 222.224.192.138:28021. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://www.ikkunn53.com/rust.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EA
East Asia The browser places this server in East Asia.

Other

rustmaps
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.