[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]
Key statistics
the figures behind the quote- Players now
- 20/ 40 50% full
- Change · 24h
- ▲+8 +72.7% from 12
- 7-day average
- 6 peak 17
- Rank
- #1,362 top 6% · #148 in EA
- Rank · 7d ago
- #1,292 ▼70 places down
- Last wipe
- 11d ago monthly schedule
- Next wipe
- 22d 5h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1,004 player hours, last seven days
- Map
- 4000 Custom Map · seed 130303
- First seen
- 13 Sep 2026 game.ikkunn53.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 17 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 28% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 32 players, last three wipes
Coming wipes
- 22d 5hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:18 UTC11d ago | 32 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 74 on average | 26/100 | ▼−54−67.5% | |
| 2 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 40 on average | 49/100 | ▼−5−8.6% | |
| 3 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 19 on average | 22/88 | ▼−1−2.6% | |
| 4 | [JP][PvE]ゆるラス☮YURU RUSTEA · groups of 12+ · monthly · 18 on average | 23/75 | ▼−6−20.0% | |
| 5 | [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 16 on average | 19/100 | ▼−6−23.7% | |
| 6 | 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 14 on average | 28/200 | ▲+4+17.9% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
The name of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
What is the current map on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
A custom map of size 4,000 runs on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]; the file is published for download on this page.
Population
What position does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] hold in the server rankings?
On seven-day player hours, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] sits at #1,362, in the top 6% across ranked servers and #148 in Asia.
How many players does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] have?
20 of 40 slots on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] are filled at the moment. The mean over the last seven days is 6 players, reaching 17 at its highest. At 11:00 UTC in the last 48 hours, it averaged 15 players, the busiest hour.
Wipe Schedule
What can you expect on wipe day for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
Recent wipes at this server drew an average peak of 32 players. On the latest wipe, 23 hours after the wipe, the crowd peaked.
On what cycle does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipe?
Once a month, at the force wipe, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 11 days 23 hours. A monthly wipe schedule is published in its tags.
Server Details
What is the server location for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
The EA tag and Asia are what [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 222.224.192.138:28021.
How is the performance on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
The last 48 hours average 56 server fps, the low being 47. 151,685 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,685 MB. What players feel as lag is low fps together with a rising entity count.
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] runs which version of Rust?
Rust network protocol 2634 and build 166652 on Windows is what [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] up, and how consistent is its uptime?
The server is live: [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is online. Its own uptime figure dates the last restart to roughly 2 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): The browser places this server in East Asia; rustmaps (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set, which [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Who manages [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
5 other servers we track publish a ikkunn53.com hostname, as does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA], so one operator most likely runs them all.
[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10.
Joining the Server
How can I connect to [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?
The console route: start Rust, press F1, enter client.connect 222.224.192.138:28021. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://www.ikkunn53.com/rust.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z,rustmaps
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EA
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.