[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▼−4 −100.0% from 4
- 7-day average
- 2 peak 8
- Rank
- #2,229 top 10% · #228 in EA
- Rank · 7d ago
- #3,895 ▲1666 places up
- Last wipe
- 8d ago monthly schedule
- Next wipe
- 22d 9h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 380 player hours, last seven days
- Map
- 4000 Custom Map · seed 130303
- First seen
- 17 Sep 2026 game.ikkunn53.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 7 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 43% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 7.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 50% else halves by day 1
Coming wipes
- 22d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 13:53 UTC8d ago | 7 | – | running | 1 |
| Sat 3 Oct, 12:17 UTC10d ago | 1 | held half | 2.1 days | 0 |
| Sun 20 Sep, 11:27 UTC23d ago | 1 | halved by day 1 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average | 26/100 | ▼−54−67.5% | |
| 2 | [坚果PVE]升级/BOSS/副本/任务/种植/堆肥/拍卖EA · groups of 8+ · monthly · 40 on average | 45/100 | ▼−12−21.3% | |
| 3 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average | 18/88 | ▼−6−24.2% | |
| 4 | [JP][PvE]ゆるラス☮YURU RUSTEA · groups of 12+ · monthly · 19 on average | 15/75 | ▪+0−2.2% | |
| 5 | [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 16 on average | 18/100 | ▲+8+80.0% | |
| 6 | 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 14 on average | 11/200 | ▼−8−41.3% |
Quick answers
from the figures on this pageServer Rules
How is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] configured in terms of rules and settings?
No gather rate is given in the name of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] uses a procedural map of size 4,000 with seed 130303, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.
Population
What is the rank of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
On seven-day player hours, [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] sits at #2,229, in the top 10% across ranked servers and #228 in Asia.
How many players does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] have?
On [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], 0 players are in now, out of 40 slots. The mean over the last seven days is 2 players, reaching 8 at its highest. At 12:00 UTC in the last 48 hours, it averaged 5 players, the busiest hour.
Wipe Cycle
What can you expect on wipe day for [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
The average peak across its recent wipes is 3 players. 46 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. Below half by day 1 is where the crowd fell when it did not hold.
How often does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] wipe?
A single monthly wipe is what [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 8 days 19 hours ago the current world was created. Its tags list a wipe each month.
Server Info
Where can [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] be found?
In Asia, [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] lists itself with the EA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 222.224.192.138:28027.
What is the performance like on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
Server fps over the last 48 hours: 57 on average, 49 at the lowest. At its peak it held 112,799 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,328 MB. What players feel as lag is low fps together with a rising entity count.
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Windows, running on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
Online at this moment: [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]. 10 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 17 September 2026.
Tags & Filters
What is the meaning of the tags on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; EA (East Asia): East Asia is its browser listing, which [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Who is behind [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
The same operator most likely runs [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] and the 5 other servers we track that publish a ikkunn53.com hostname.
On Rust Analytics, which lists and filters feature [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
The following Rust Analytics lists feature [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What is the process to join [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
The console route: start Rust, press F1, enter client.connect 222.224.192.138:28027. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://www.ikkunn53.com/rust.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.