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RUST ANALYTICS
LIVE62,604PLY11,653SRV
QUOTE 223.181.125.168:10001 Offline checked 24d ago

Butterchiken Local Test Server

moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,498
no region published
Rank · 7d ago
#15,134
364 places down
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average65/300+25+62.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average79/225+20+33.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average16/1000−10−38.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000−2−33.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average30/700−6−17.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Butterchiken Local Test Server?

No gather rate is given in the name of Butterchiken Local Test Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Butterchiken Local Test Server?

A procedural map runs on Butterchiken Local Test Server, created by the game.

Player Count

What position does Butterchiken Local Test Server hold in the server rankings?

For the last seven days, Butterchiken Local Test Server holds rank #15,498 on player hours, in the top – of all ranked servers.

How many players does Butterchiken Local Test Server have?

Right now, Butterchiken Local Test Server is offline; the last sighting was 24 days 15 hours ago.

Wipe Cycle

When does Butterchiken Local Test Server schedule its wipes?

The record holds too few of Butterchiken Local Test Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 28 days 1 hours ago the current world was created.

Server Info

Where can Butterchiken Local Test Server be found?

No region is published by Butterchiken Local Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 223.181.125.168:10001 is its address.

What Rust version is Butterchiken Local Test Server running?

The build is Rust network protocol 2633 and build 163794 on Linux, running on Butterchiken Local Test Server. Joining requires the same protocol on your game, which Steam updates.

Is Butterchiken Local Test Server up, and how consistent is its uptime?

Offline at this moment: Butterchiken Local Test Server. Last seen 24 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 19 September 2026.

Tags & Filters

How should you interpret the tags on Butterchiken Local Test Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which Butterchiken Local Test Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Butterchiken Local Test Server show up in Rust Analytics lists and filters?

On Rust Analytics, Butterchiken Local Test Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to Butterchiken Local Test Server?

The console route: start Rust, press F1, enter client.connect 223.181.125.168:10001. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.