Reforged Build Server | Production Rules
Key statistics
the figures behind the quote- Players now
- 0/ 75 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,411 top 69%
- Rank · 7d ago
- #7,704 ▼7707 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 21d 22h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 6 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 5650 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 21d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:08 UTC FW12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 31 on average | 29/200 | ▲+2+9.1% | |
| 2 | BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average | 10/200 | ▲+7+275.0% | |
| 3 | CZ/SK RELAX PVEquad · monthly · 6 on average | 10/30 | ▲+7+215.8% | |
| 4 | CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average | 10/50 | ▲+4+81.8% | |
| 5 | BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average | 5/100 | ▲+2+46.3% | |
| 6 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average | 5/100 | ▲+1+39.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Reforged Build Server | Production Rules?
The name of Reforged Build Server | Production Rules carries no gather rate. The maximum group size is 6 players. build & creative is the mode, no gathering: sandbox building only. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
Which map is played on Reforged Build Server | Production Rules?
A procedural map of size 5,650 with seed 1337 runs on Reforged Build Server | Production Rules, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.
Activity
Where does Reforged Build Server | Production Rules sit in the rankings?
In the top 69% of all ranked servers, Reforged Build Server | Production Rules is #15,411 on player hours over the last seven days.
How many players does Reforged Build Server | Production Rules have?
0 of 75 slots on Reforged Build Server | Production Rules are filled at the moment. The seven-day average is 0 players, with a peak of 1.
Wipe Cycle
How does Reforged Build Server | Production Rules handle wipe day?
Recent wipes at this server drew an average peak of 3 players. 3 hours after the latest wipe, the crowd reached its peak.
How often does Reforged Build Server | Production Rules wipe?
A single monthly wipe is what Reforged Build Server | Production Rules runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 23 hours old. A monthly wipe schedule is published in its tags.
Server Info
Where can Reforged Build Server | Production Rules be found?
There is no region published for Reforged Build Server | Production Rules. Rust Analytics reports the location a server claims, not the machine's actual location. 23.108.66.125:28019 is its address.
How is the performance on Reforged Build Server | Production Rules?
Server fps over the last 48 hours: 120 on average, 120 at the lowest. At its peak it held 34,320 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,911 MB. A climbing entity count plus low fps is the lag players report.
Reforged Build Server | Production Rules is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Reforged Build Server | Production Rules. The protocol has to match for you to join, and Steam applies that update.
Is Reforged Build Server | Production Rules up, and how consistent is its uptime?
Reforged Build Server | Production Rules is up. It is taking players now. Its own uptime figure dates the last restart to roughly 8 hours ago. 7 full days have passed with 99% uptime, 167 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on Reforged Build Server | Production Rules?
Published by Reforged Build Server | Production Rules for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Capacity: 75 slots; ts6 (Group limit): Teams take no more than 6; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^k (Build server): Base practice and design; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Reforged Build Server | Production Rules appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Reforged Build Server | Production Rules: Modded Rust servers, Rust build and creative servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to Reforged Build Server | Production Rules?
The console route: start Rust, press F1, enter client.connect 23.108.66.125:28019. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://reforgerust.com/.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2634,^m,^k,^p,gmrust,cs167781,ts6,^o^z
Game
gmrust
mp75
ts6
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^k
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
