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RUST ANALYTICS
LIVE35,326PLY11,439SRV
QUOTE 23.119.214.70:28015 Offline checked 8h ago

My Untitled Rust Server

moddedoxide
Players · last
0/ 500
−1−100.0%24h
0% full
Day range 0 2
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
−1
−100.0% from 1
7-day average
1
peak 2
Rank
#8,979
top 40%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

AveragePeak
00.511.5221:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average60/300−13−17.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average49/225+0−0.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average17/1000−4−19.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−4−28.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average16/700−33−67.3%

Quick answers

from the figures on this page

Rules & Settings

How is My Untitled Rust Server configured in terms of rules and settings?

No gather rate appears in the name of My Untitled Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on My Untitled Rust Server?

A procedural map runs on My Untitled Rust Server, created by the game.

Player Count

What is the rank of My Untitled Rust Server?

For the last seven days, My Untitled Rust Server holds rank #8,979 on player hours, in the top 40% of all ranked servers.

How full is My Untitled Rust Server?

Right now, My Untitled Rust Server is offline; the last sighting was 8 hours ago. Average players over seven days: 1; peak: 2. At 21:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

On what cycle does My Untitled Rust Server wipe?

The record holds too few of My Untitled Rust Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 2 hours.

Server Overview

What is the server location for My Untitled Rust Server?

For My Untitled Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 23.119.214.70:28015 is its address.

My Untitled Rust Server is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Windows, running on My Untitled Rust Server. Joining requires the same protocol on your game, which Steam updates.

Is My Untitled Rust Server up, and how consistent is its uptime?

Offline at this moment: My Untitled Rust Server. Last seen 8 hours ago. 3 full days have passed with 10% uptime, 7 of 72 hours. 10 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on My Untitled Rust Server?

These tags are published by My Untitled Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

My Untitled Rust Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature My Untitled Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join My Untitled Rust Server?

Type client.connect 23.119.214.70:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.