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RUST ANALYTICS
LIVE35,650PLY11,449SRV
QUOTE 23.17.244.242:28015 Online checked 11m ago

Dire Wolves | We die the most!

moddedcarbon
Players · last
0/ 15
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
0123410:0013:0016:0020:0023:0002:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average26/300+1+3.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average19/225−5−21.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average3/1000−4−55.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average1/1000+0
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average9/700−2−19.4%

Quick answers

from the figures on this page

Server Rules

How is Dire Wolves | We die the most! configured in terms of rules and settings?

The name of Dire Wolves | We die the most! carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC is active.

What is the current map on Dire Wolves | We die the most!?

A procedural map runs on Dire Wolves | We die the most!, created by the game.

Activity

What is the rank of Dire Wolves | We die the most!?

For the last seven days, Dire Wolves | We die the most! holds rank #15,912 on player hours, in the top 72% of all ranked servers.

How many players does Dire Wolves | We die the most! have?

0 of 15 slots on Dire Wolves | We die the most! are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

When does Dire Wolves | We die the most! schedule its wipes?

The record holds too few of Dire Wolves | We die the most!'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 13 days 8 hours old.

Server Overview

What is the server location for Dire Wolves | We die the most!?

For Dire Wolves | We die the most!, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 23.17.244.242:28015 is its address.

What Rust version is Dire Wolves | We die the most! running?

The build is Rust network protocol 2634 and build 167584 on Windows, running on Dire Wolves | We die the most!. Joining requires the same protocol on your game, which Steam updates.

Is Dire Wolves | We die the most! up, and how consistent is its uptime?

Online at this moment: Dire Wolves | We die the most!. First sighting by Rust Analytics: 14 October 2026.

Tags & Filters

How should you interpret the tags on Dire Wolves | We die the most!?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which Dire Wolves | We die the most! publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Dire Wolves | We die the most! show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Dire Wolves | We die the most!: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Dire Wolves | We die the most!?

Type client.connect 23.17.244.242:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players It holds 15 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Game build: 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.