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RUST ANALYTICS
LIVE59,758PLY11,649SRV
QUOTE 23.17.252.200:28015 Offline checked 11h ago

Dire Wolves | We die the most!

moddedcarbon
Players · last
0/ 15
+024h
0% full
Day range 0 1
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#6,645
top 30%
Rank · 7d ago
–
not ranked a week ago
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
21
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
00.511.5222:0005:0012:0020:0003:0010:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average58/300+18+45.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average74/225+15+24.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average93/100+3+2.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average13/1000−13−50.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000−2−33.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average31/700−5−14.9%

Quick answers

from the figures on this page

Rules & Settings

How is Dire Wolves | We die the most! configured in terms of rules and settings?

The name of Dire Wolves | We die the most! carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC is active.

Which map is played on Dire Wolves | We die the most!?

Dire Wolves | We die the most! uses a procedural map, which the game generates.

Activity

What is the rank of Dire Wolves | We die the most!?

In the top 30% of all ranked servers, Dire Wolves | We die the most! is #6,645 on player hours over the last seven days.

How full is Dire Wolves | We die the most!?

At present, Dire Wolves | We die the most! is offline; the last sighting was 11 hours ago. The seven-day average is 0 players, with a peak of 3. At 02:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

When does Dire Wolves | We die the most! schedule its wipes?

No rhythm can be told for Dire Wolves | We die the most! yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 13 days 2 hours ago the current world was created.

Server Overview

What is the location of Dire Wolves | We die the most!?

There is no region published for Dire Wolves | We die the most!. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 23.17.252.200:28015.

Dire Wolves | We die the most! runs which version of Rust?

Rust network protocol 2634 and build 167584 on Windows is what Dire Wolves | We die the most! runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Dire Wolves | We die the most! and is it currently online?

Dire Wolves | We die the most! is down. The last time we saw it was 11 hours ago. 2 full days have passed with 100% uptime, 48 of 48 hours. First sighting by Rust Analytics: 11 October 2026.

Tags and Rankings

How should you interpret the tags on Dire Wolves | We die the most!?

Published by Dire Wolves | We die the most! for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Dire Wolves | We die the most!?

These Rust Analytics lists include Dire Wolves | We die the most!: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Dire Wolves | We die the most!?

Type client.connect 23.17.252.200:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Capacity: 15 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.