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RUST ANALYTICS
LIVE51,330PLY11,563SRV
QUOTE 23.81.34.186:27015 Offline checked 14h ago

Testing Server | by hionet.com

vanillamoddedoxide
Players · last
0/ 5
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72%
Rank · 7d ago
#16,839
927 places up
Last wipe
15h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 1606757962
First seen
16 Sep 2026
no hostname published

Players

AveragePeakWipe
0123407:0008:00Wiped Wed 14 Oct, 07:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepTue 22 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:11 UTC15h ago – – running 0
Wed 23 Sep, 17:10 UTC21d ago 0 – – 0
Tue 22 Sep, 15:09 UTC22d ago 0 – 1.1 days 0
Mon 21 Sep, 17:05 UTC23d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average38/300+24+175.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average37/225+11+40.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average7/1000−5−40.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000+1+37.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average18/700+5+39.4%

Quick answers

from the figures on this page

Rules & Settings

How is Testing Server | by hionet.com configured in terms of rules and settings?

No gather rate appears in the name of Testing Server | by hionet.com. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

What is the current map on Testing Server | by hionet.com?

The map on Testing Server | by hionet.com is procedural, size 3,500, with seed 1606757962, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does Testing Server | by hionet.com hold in the server rankings?

For the last seven days, Testing Server | by hionet.com holds rank #15,912 on player hours, in the top 72% of all ranked servers.

How many players does Testing Server | by hionet.com have?

At present, Testing Server | by hionet.com is offline; the last sighting was 14 hours ago. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for Testing Server | by hionet.com?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does Testing Server | by hionet.com wipe?

No next wipe can be predicted for Testing Server | by hionet.com: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 15 hours.

Server Details

What is the server location for Testing Server | by hionet.com?

There is no region published for Testing Server | by hionet.com. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 23.81.34.186:27015.

How is the performance on Testing Server | by hionet.com?

Server fps over the last 48 hours: 30 on average, 30 at the lowest. 57,887 entities is the maximum carried: buildings, deployables and everything else. Up to 1,539 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is Testing Server | by hionet.com running?

Rust network protocol 2634 and build 167781 on Linux is what Testing Server | by hionet.com runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Testing Server | by hionet.com?

Testing Server | by hionet.com is down. The last time we saw it was 14 hours ago. 3 minutes ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 16 September 2026.

Tags & Filters

What is the meaning of the tags on Testing Server | by hionet.com?

Published by Testing Server | by hionet.com for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Testing Server | by hionet.com appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Testing Server | by hionet.com: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What is the process to join Testing Server | by hionet.com?

The console route: start Rust, press F1, enter client.connect 23.81.34.186:27015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://hionet.com.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.