FaceFirst Events|SkillTree|NPCRaids
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #5,435 top 24%
- Rank · 7d ago
- #6,544 ▲1109 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 40 player hours, last seven days
- Map
- 4250 Procedural Map · seed 2034431724
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 13.8 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 12
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:54 UTC12d ago | 2 | – | running | 0 |
| Fri 18 Sep, 06:07 UTC26d ago | 2 | halved by day 12 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 105/2000 | ▼−39−27.3% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average | 71/2000 | ▼−9−11.7% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 48/200 | ▼−9−16.3% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average | 26/100 | ▼−54−67.5% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 32/200 | ▲+20+175.9% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average | 62/100 | ▲+8+15.6% |
Quick answers
from the figures on this pageMap and Rules
How is FaceFirst Events|SkillTree|NPCRaids configured in terms of rules and settings?
No gather rate is given in the name of FaceFirst Events|SkillTree|NPCRaids. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on FaceFirst Events|SkillTree|NPCRaids?
The map on FaceFirst Events|SkillTree|NPCRaids is procedural, size 4,250, with seed 2034431724, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
Where does FaceFirst Events|SkillTree|NPCRaids sit in the rankings?
For the last seven days, FaceFirst Events|SkillTree|NPCRaids holds rank #5,435 on player hours, in the top 24% of all ranked servers.
How many players does FaceFirst Events|SkillTree|NPCRaids have?
0 of 100 slots on FaceFirst Events|SkillTree|NPCRaids are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 2 players.
Wipe Cycle
What happens on wipe day at FaceFirst Events|SkillTree|NPCRaids?
An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 47 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 12 the crowd dropped below half.
On what cycle does FaceFirst Events|SkillTree|NPCRaids wipe?
There are too few wipes on record for FaceFirst Events|SkillTree|NPCRaids to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 7 hours old.
Server Details
What is the server location for FaceFirst Events|SkillTree|NPCRaids?
There is no region published for FaceFirst Events|SkillTree|NPCRaids. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 24.156.98.17:28015.
How is the performance on FaceFirst Events|SkillTree|NPCRaids?
Average server fps for the last 48 hours is 104; the floor was 6. At its peak it held 117,367 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,657 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is FaceFirst Events|SkillTree|NPCRaids running?
Rust network protocol 2634 and build 167781 on Windows is what FaceFirst Events|SkillTree|NPCRaids runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of FaceFirst Events|SkillTree|NPCRaids?
The server is live: FaceFirst Events|SkillTree|NPCRaids is online. 20 hours ago is when it last restarted, judging by the uptime it reports. 99% is its uptime for the last 7 full days, 167 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on FaceFirst Events|SkillTree|NPCRaids?
Published by FaceFirst Events|SkillTree|NPCRaids for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
FaceFirst Events|SkillTree|NPCRaids appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature FaceFirst Events|SkillTree|NPCRaids: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join FaceFirst Events|SkillTree|NPCRaids?
Type client.connect 24.156.98.17:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://facefirstgaming.com.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
