Project Plagued Lost Island MOTION LOCAL
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,404 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 29d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 51/300 | ▼−15−23.0% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−2.9% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 7/1000 | ▼−12−64.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 0/1000 | ▼−8−100.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 14/700 | ▼−2−14.7% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 2/200 | ▼−2−42.9% |
Quick answers
from the figures on this pageServer Rules
How is Project Plagued Lost Island MOTION LOCAL configured in terms of rules and settings?
No gather rate is given in the name of Project Plagued Lost Island MOTION LOCAL. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.
Population
What is the rank of Project Plagued Lost Island MOTION LOCAL?
For the last seven days, Project Plagued Lost Island MOTION LOCAL holds rank #15,404 on player hours, in the top – of all ranked servers.
How many players does Project Plagued Lost Island MOTION LOCAL have?
Right now, Project Plagued Lost Island MOTION LOCAL is offline; the last sighting was 29 days 13 hours ago.
Wipe Schedule
On what cycle does Project Plagued Lost Island MOTION LOCAL wipe?
The record holds too few of Project Plagued Lost Island MOTION LOCAL's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 29 days 13 hours.
Server Details
Where can Project Plagued Lost Island MOTION LOCAL be found?
There is no region published for Project Plagued Lost Island MOTION LOCAL. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 24.45.218.201:29445 is its address.
Project Plagued Lost Island MOTION LOCAL is on which Rust version?
The build is Rust network protocol 2633 and build 162989 on Windows, running on Project Plagued Lost Island MOTION LOCAL. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Project Plagued Lost Island MOTION LOCAL and is it currently online?
Offline at this moment: Project Plagued Lost Island MOTION LOCAL. Last seen 29 days 13 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 15 September 2026.
Tags & Filters
How should you interpret the tags on Project Plagued Lost Island MOTION LOCAL?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162989 (Build): Build 162989; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Project Plagued Lost Island MOTION LOCAL publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Project Plagued Lost Island MOTION LOCAL show up in Rust Analytics lists and filters?
These Rust Analytics lists include Project Plagued Lost Island MOTION LOCAL: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What steps do I take to join Project Plagued Lost Island MOTION LOCAL?
Type client.connect 24.45.218.201:29445 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2633,gmrust,cs162989,ts8,^o^z
Game
gmrust
mp0
ts8
v2633
cs162989
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.