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RUST ANALYTICS
LIVE32,227PLY11,446SRV
QUOTE 24.45.218.201:29875 Offline checked 18h ago

Friend Plugin Compatibility Test

moddedoxide
Players · last
0/ 4
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,900
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
19h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
0123410:0011:00Wiped Wed 14 Oct, 10:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average38/300−15−28.7%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.6%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average3/1000−12−79.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average1/1000−5−82.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average11/700−3−22.4%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average5/200+2+77.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Friend Plugin Compatibility Test?

No gather rate is given in the name of Friend Plugin Compatibility Test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on Friend Plugin Compatibility Test?

Friend Plugin Compatibility Test uses a procedural map, which the game generates.

Player Count

What position does Friend Plugin Compatibility Test hold in the server rankings?

In the top 72% of all ranked servers, Friend Plugin Compatibility Test is #15,900 on player hours over the last seven days.

How full is Friend Plugin Compatibility Test?

Right now, Friend Plugin Compatibility Test is offline; the last sighting was 18 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does Friend Plugin Compatibility Test wipe?

The record holds too few of Friend Plugin Compatibility Test's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 19 hours old.

Server Info

What is the server location for Friend Plugin Compatibility Test?

No region is published by Friend Plugin Compatibility Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 24.45.218.201:29875 is its address.

What Rust version is Friend Plugin Compatibility Test running?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Friend Plugin Compatibility Test. The protocol has to match for you to join, and Steam applies that update.

How reliable is Friend Plugin Compatibility Test and is it currently online?

No response from Friend Plugin Compatibility Test. It was last seen 18 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Friend Plugin Compatibility Test?

These tags are published by Friend Plugin Compatibility Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Friend Plugin Compatibility Test appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Friend Plugin Compatibility Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to Friend Plugin Compatibility Test?

Type client.connect 24.45.218.201:29875 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp4
Max players Capacity: 4 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.