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RUST ANALYTICS
LIVE32,227PLY11,446SRV
QUOTE 24.79.21.210:28015 Offline checked 6h ago

Snooker-efc

moddedoxide
Players · last
1/ 17
+024h
6% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 17
6% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#5,810
top 26%
Rank · 7d ago
#5,455
355 places down
Last wipe
10h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
33
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75111:0015:0000:0014:0019:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:06 UTC11h ago – – running 1
Sat 3 Oct, 10:39 UTC11d ago 1 held half 11.3 days 1
Wed 16 Sep, 13:58 UTC28d ago 1 held half 16.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average38/300−15−28.7%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.6%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average3/1000−12−79.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average1/1000−5−82.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average11/700−3−22.4%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average5/200+2+77.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Snooker-efc?

No gather rate appears in the name of Snooker-efc. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Snooker-efc?

The game generates the procedural map on Snooker-efc.

Player Count

Where does Snooker-efc sit in the rankings?

In the top 26% of all ranked servers, Snooker-efc is #5,810 on player hours over the last seven days.

What is the population on Snooker-efc?

Right now, Snooker-efc is offline; the last sighting was 6 hours ago. Average players over seven days: 1; peak: 1. At 12:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

What can you expect on wipe day for Snooker-efc?

Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does Snooker-efc schedule its wipes?

No next wipe can be predicted for Snooker-efc: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 10 hours old.

Server Overview

What is the location of Snooker-efc?

For Snooker-efc, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 24.79.21.210:28015 is its address.

Snooker-efc runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Snooker-efc. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Snooker-efc?

Offline at this moment: Snooker-efc. Last seen 6 hours ago. 29% is its uptime for the last 7 full days, 48 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on Snooker-efc?

These tags are published by Snooker-efc and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp17 (Max players): Slot count: 17; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Snooker-efc show up in Rust Analytics lists and filters?

On Rust Analytics, Snooker-efc matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

What is the process to join Snooker-efc?

Type client.connect 24.79.21.210:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp17,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp17
Max players Slot count: 17.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.