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RUST ANALYTICS
LIVE48,296PLY11,592SRV
QUOTE 27.130.40.192:28015 Offline checked 1d ago

First Server

Players · last
0/ 500
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#5,413
top 24%
Rank · 7d ago
#15,307
9894 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
41
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
0123401:0005:0009:0012:0016:0020:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average199/225+15+8.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average149/225+35+30.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average408/400−7−1.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average157/200+52+48.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250+3+9.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average134/225+38+38.9%

Quick answers

from the figures on this page

Map and Rules

How is First Server configured in terms of rules and settings?

No gather rate is given in the name of First Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on First Server?

First Server uses a procedural map, which the game generates.

Activity

Where does First Server sit in the rankings?

For the last seven days, First Server holds rank #5,413 on player hours, in the top 24% of all ranked servers.

How many players does First Server have?

At present, First Server is offline; the last sighting was 27 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Schedule

When does First Server schedule its wipes?

The record holds too few of First Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 days 11 hours old.

Server Details

Where can First Server be found?

For First Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 27.130.40.192:28015.

First Server runs which version of Rust?

The version in use at First Server: Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is First Server and is it currently online?

No response from First Server. It was last seen 27 hours ago. 42% is its uptime for the last 7 full days, 71 of 168 hours. First sighting by Rust Analytics: 5 October 2026.

Server Tags

How should you interpret the tags on First Server?

These tags are published by First Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

First Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include First Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join First Server?

The console route: start Rust, press F1, enter client.connect 27.130.40.192:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.