nmg-cycle
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,641 top 71%
- Rank · 7d ago
- #15,837 ▲196 places up
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 239/275 | ▲+37+18.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 224/275 | ▲+80+55.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average | 334/350 | ▼−77−18.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 200/250 | ▲+81+68.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 35/250 | ▪+0−1.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 188/275 | ▲+59+45.7% |
Quick answers
from the figures on this pageMap and Rules
How is nmg-cycle configured in terms of rules and settings?
No gather rate appears in the name of nmg-cycle. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on nmg-cycle?
nmg-cycle uses a procedural map, which the game generates.
Player Count
What is the rank of nmg-cycle?
For the last seven days, nmg-cycle holds rank #15,641 on player hours, in the top 71% of all ranked servers.
What is the population on nmg-cycle?
At present, nmg-cycle is offline; the last sighting was 19 days 13 hours ago.
Wipe Schedule
How often does nmg-cycle wipe?
There are too few wipes on record for nmg-cycle to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 19 days 13 hours old.
Server Details
Where can nmg-cycle be found?
For nmg-cycle, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 3.87.186.226:28015.
nmg-cycle runs which version of Rust?
The build is Rust network protocol 2633 and build 165566 on Linux, running on nmg-cycle. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of nmg-cycle?
No response from nmg-cycle. It was last seen 19 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 24 September 2026.
Server Tags
How should you interpret the tags on nmg-cycle?
These tags are published by nmg-cycle and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165566 (Build): Build 165566; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does nmg-cycle show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature nmg-cycle: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join nmg-cycle?
Type client.connect 3.87.186.226:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165566,ts8
Game
gmrust
mp1
ts8
v2633
cs165566
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.