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RUST ANALYTICS
LIVE53,101PLY11,647SRV
QUOTE 3.87.186.226:28015 Offline checked 19d ago

nmg-cycle

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,641
top 71%
Rank · 7d ago
#15,837
196 places up
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average239/275+37+18.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average224/275+80+55.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average334/350−77−18.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average200/250+81+68.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average35/250+0−1.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average188/275+59+45.7%

Quick answers

from the figures on this page

Map and Rules

How is nmg-cycle configured in terms of rules and settings?

No gather rate appears in the name of nmg-cycle. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on nmg-cycle?

nmg-cycle uses a procedural map, which the game generates.

Player Count

What is the rank of nmg-cycle?

For the last seven days, nmg-cycle holds rank #15,641 on player hours, in the top 71% of all ranked servers.

What is the population on nmg-cycle?

At present, nmg-cycle is offline; the last sighting was 19 days 13 hours ago.

Wipe Schedule

How often does nmg-cycle wipe?

There are too few wipes on record for nmg-cycle to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 19 days 13 hours old.

Server Details

Where can nmg-cycle be found?

For nmg-cycle, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 3.87.186.226:28015.

nmg-cycle runs which version of Rust?

The build is Rust network protocol 2633 and build 165566 on Linux, running on nmg-cycle. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of nmg-cycle?

No response from nmg-cycle. It was last seen 19 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 24 September 2026.

Server Tags

How should you interpret the tags on nmg-cycle?

These tags are published by nmg-cycle and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165566 (Build): Build 165566; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does nmg-cycle show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature nmg-cycle: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join nmg-cycle?

Type client.connect 3.87.186.226:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165566,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165566
Build Build 165566.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.