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RUST ANALYTICS
LIVE40,940PLY11,533SRV
QUOTE 3.97.160.219:28015 Online NA checked 10m ago

Click2Play

Players · last
0/ 500
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,971
top 72% · #1542 in NA
Rank · 7d ago
#16,709
738 places up
Last wipe
346d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
6000
Procedural Map · seed 19
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

0510152003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average412/450+35+9.3%
2Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average45/250−23−34.2%
3[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 220 on average292/400+2+0.7%
4Rusty Moose |US Main|NA · groups of 12+ · weekly · 219 on average47/250−10−18.1%
5Rustopia.gg - US LargeNA · groups of 16+ · monthly · 211 on average267/300+6+2.3%
6Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 192 on average152/200−13−8.1%

Quick answers

from the figures on this page

Server Rules

How is Click2Play configured in terms of rules and settings?

No gather rate appears in the name of Click2Play. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Click2Play?

A procedural map of size 6,000 with seed 19 runs on Click2Play, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of Click2Play?

In the top 72% of all ranked servers, Click2Play is #15,971 on player hours over the last seven days and #1,542 in North America.

How full is Click2Play?

0 of 500 slots on Click2Play are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does Click2Play wipe?

There are too few wipes on record for Click2Play to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 346 days 23 hours ago the current world was created.

Server Overview

What is the location of Click2Play?

In North America, Click2Play lists itself with the NA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 3.97.160.219:28015.

Is Click2Play performing well?

Server fps over the last 48 hours: 9 on average, 8 at the lowest. At its peak it held 234,948 entities: buildings, deployables and the rest of the world. Up to 3,931 MB of memory was used. Low fps and growing entities are the source of felt lag.

Click2Play runs which version of Rust?

The build is Rust network protocol 2603 and build 135093 on Linux, running on Click2Play. The protocol has to match for you to join, and Steam applies that update.

How reliable is Click2Play and is it currently online?

Click2Play is up. It is taking players now. 2 days 5 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Click2Play?

Published by Click2Play for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2603 (Protocol): Protocol 2603: matching game versions are required to join; cs135093 (Build): It runs build 135093; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; NA (North America): The browser places this server in North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Click2Play show up in Rust Analytics lists and filters?

On Rust Analytics, Click2Play matches these lists: Rust community servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Click2Play?

The console route: start Rust, press F1, enter client.connect 3.97.160.219:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2603,NA,gmrust,cs135093,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit Team size stays at the game default of 8.
v2603
Protocol Protocol 2603: matching game versions are required to join.
cs135093
Build It runs build 135093.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.