Zache Local Build Server
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,089 top 71%
- Rank · 7d ago
- #9,090 ▼6999 places down
- Last wipe
- 40d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 108 on average | 225/999 | ▲+4+1.8% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average | 73/999 | ▲+3+3.9% | |
| 3 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average | 43/150 | ▲+13+44.1% | |
| 4 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 31/100 | ▲+15+95.8% | |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average | 50/100 | ▼−8−13.8% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 20 on average | 10/100 | ▼−18−64.7% |
Quick answers
from the figures on this pageMap and Rules
How is Zache Local Build Server configured in terms of rules and settings?
The name of Zache Local Build Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Player Count
What is the rank of Zache Local Build Server?
In the top 71% of all ranked servers, Zache Local Build Server is #16,089 on player hours over the last seven days.
How full is Zache Local Build Server?
At present, Zache Local Build Server is offline; the last sighting was 19 days 17 hours ago.
Wipe Frequency
How often does Zache Local Build Server wipe?
There are too few wipes on record for Zache Local Build Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 40 days 8 hours.
Server Details
What is the location of Zache Local Build Server?
For Zache Local Build Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 31.111.112.247:28015 is its address.
Zache Local Build Server is on which Rust version?
Rust network protocol 2633 and build 164530 on Linux is what Zache Local Build Server runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Zache Local Build Server and is it currently online?
No response from Zache Local Build Server. It was last seen 19 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 23 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Zache Local Build Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Zache Local Build Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Zache Local Build Server?
The following Rust Analytics lists feature Zache Local Build Server: Modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What steps do I take to join Zache Local Build Server?
The console route: start Rust, press F1, enter client.connect 31.111.112.247:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp4
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.