Skip to the page
RUST ANALYTICS
LIVE50,009PLY11,602SRV
QUOTE 31.181.158.29:28015 Offline checked 4d ago

goida67

Players · last
0/ 2
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#13,109
top 59%
Rank · 7d ago
–
not ranked a week ago
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct11 Oct12 Oct13 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average214/225+30+16.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average181/225+67+58.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average386/400−29−7.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average175/200+70+66.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250+3+9.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average142/225+46+47.2%

Quick answers

from the figures on this page

Rules & Settings

How is goida67 configured in terms of rules and settings?

The name of goida67 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on goida67?

A procedural map runs on goida67, created by the game.

Player Count

What is the rank of goida67?

For the last seven days, goida67 holds rank #13,109 on player hours, in the top 59% of all ranked servers.

What is the population on goida67?

At present, goida67 is offline; the last sighting was 4 days 13 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Schedule

How often does goida67 wipe?

No rhythm can be told for goida67 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 7 days 6 hours.

Server Details

What is the location of goida67?

No region is published by goida67. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 31.181.158.29:28015.

goida67 is on which Rust version?

The version in use at goida67: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is goida67 and is it currently online?

Offline at this moment: goida67. Last seen 4 days 13 hours ago. 4% is its uptime for the last 5 full days, 5 of 120 hours. The earliest Rust Analytics saw it was 8 October 2026.

Tags and Rankings

How should you interpret the tags on goida67?

These tags are published by goida67 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

goida67 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, goida67 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to goida67?

The console route: start Rust, press F1, enter client.connect 31.181.158.29:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players It holds 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.