LinuxGSM
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,053 no region published
- Rank · 7d ago
- #7,685 ▼6368 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- usual gap
- 0.6 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 09:41 UTC23d ago | 1 | – | running | 1 |
| Sat 19 Sep, 18:57 UTC24d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 37/300 | ▼−36−49.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 30/225 | ▼−19−38.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−2.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 13/1000 | ▼−8−38.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−12−92.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 16/700 | ▼−33−67.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on LinuxGSM?
No gather rate appears in the name of LinuxGSM. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC is active.
What is the current map on LinuxGSM?
LinuxGSM uses a procedural map, which the game generates.
Population
What position does LinuxGSM hold in the server rankings?
In the top – of all ranked servers, LinuxGSM is #14,053 on player hours over the last seven days.
How many players does LinuxGSM have?
Right now, LinuxGSM is offline; the last sighting was 23 days 19 hours ago.
Wipe Schedule
What can you expect on wipe day for LinuxGSM?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
How often does LinuxGSM wipe?
There are too few wipes on record for LinuxGSM to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 23 days 20 hours.
Server Details
Where can LinuxGSM be found?
No region is published by LinuxGSM. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 31.183.195.129:28015 is its address.
LinuxGSM runs which version of Rust?
The build is Rust network protocol 2633 and build 163794 on Linux, running on LinuxGSM. The protocol has to match for you to join, and Steam applies that update.
How reliable is LinuxGSM and is it currently online?
No response from LinuxGSM. It was last seen 23 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 17 September 2026.
Tags and Rankings
How should you interpret the tags on LinuxGSM?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which LinuxGSM publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature LinuxGSM?
On Rust Analytics, LinuxGSM matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to Join
How can I connect to LinuxGSM?
The console route: start Rust, press F1, enter client.connect 31.183.195.129:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^z,^y
Game
gmvanilla
mp50
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.